Bug#604172: lincity-ng crash (easyly reproducible)

2010-12-06 Thread Alain Baeckeroot
Attached is the patch corresponding to upstream commit 1605 which fixes the crash due to out of boundary... thanks Index: src/lincity-ng/GameView.cpp === --- src/lincity-ng/GameView.cpp (révision 1604) +++ src/lincity-ng/GameView.cpp

Bug#604172: lincity-ng crash (easyly reproducible)

2010-12-02 Thread Alain Baeckeroot
Hi i digged a little more this weird bug : In attachment you'll find - a simple patch that fix this (or more probably a workaround) - the backtrack from gdb (on latest svn) (game map is bounded by (0,0) (x,y) (100,100) ) I just don't understand why this bug does not happen all the

Bug#604172: lincity-ng crash (easyly reproducible)

2010-11-30 Thread Moritz Muehlenhoff
severity 604172 important thanks On Sat, Nov 20, 2010 at 10:37:58PM +0100, Alain B wrote: This bug was reported on upstream mailing list, and seems to affect only debian squeeze (with either the squeeze version or latest svn version) maybe only the amd64 version. For sure this does not

Bug#604172: lincity-ng crash (easyly reproducible)

2010-11-30 Thread Alain Baeckeroot
Le 30/11/2010 à 21:56, Moritz Muehlenhoff a écrit : I cannot reproduce this. (amd64, Squeeze). Can you reproduce this yourself or did you just see the report on the development mailing list? If so, do you know how to generate a backtrace? I am one of the upstream maintainers of

Bug#604172: lincity-ng crash (easyly reproducible)

2010-11-20 Thread Alain B
Package: lincity-ng Version: 2.0-2+b2 Severity: grave Justification: renders package unusable This bug was reported on upstream mailing list, and seems to affect only debian squeeze (with either the squeeze version or latest svn version) maybe only the amd64 version. For sure this does not