Scribit Stefan Völkel dies 23/11/2007 hora 14:56:
> Could we add a big fat warning about these savegame incompatibilities?

I really think it's utterly stupid to design any program that saves data
and won't be able to load it later. The most clean way to prevent this
is to embed a version in the saved data and keep code that is able to
load any version that has been in used. When it's not doable or
sensible, at least provide a conversion tool...

It's about losing data of the user, so this is a RC bug.

A fat warning at the start of the game would be great, so you don't play
while thinking you're able to save and load later.

Quickly,
Pierre
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