commit b7bf048e7a1b621274841ef40e017adabae5b8e3
Author: hurzl
Date: Fri Nov 20 02:51:32 2015 +0100
just compiled up the latest git commit - manually - and it works
perfectly. no LIBGL_ALWAYS_SOFTWARE=1 is required. this would indeed
tend to suggest that there is a
> Hi Luke,
>
> Can you try "env LIBGL_ALWAYS_SOFTWARE=1 repsnapper" to see if it fixes?
ok i can confirm that the latest version is working. also the
(just-reported) bug with glib also goes away. so that one can be
closed.
l.
On Mon, Feb 15, 2016 at 1:25 PM, Ying-Chun Liu (PaulLiu)
wrote:
>> any suggestions on things to try?
>>
>> l.
>>
>
> Hi Luke,
>
> Can you try "env LIBGL_ALWAYS_SOFTWARE=1 repsnapper" to see if it fixes?
sure... give me a clear few hours over the next day or so, as i am in
Luke Kenneth Casson Leighton 於 2016年02月11日 00:19 寫道:
> ---
> crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68
>
>
> On Wed, Feb 10, 2016 at 3:15 PM, Ying-Chun Liu (PaulLiu)
> wrote:
>> lkcl 於 2016年02月10日 21:08 寫道:
>>> Package: repsnapper
>>> Version:
---
crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68
On Wed, Feb 10, 2016 at 3:15 PM, Ying-Chun Liu (PaulLiu)
wrote:
> lkcl 於 2016年02月10日 21:08 寫道:
>> Package: repsnapper
>> Version: 2.4a0-1
>> Severity: grave
>> Justification: renders package unusable
Package: repsnapper
Version: 2.4a0-1
Severity: grave
Justification: renders package unusable
the entire 3D pane is completely blank. there's no grid, no object
(prior to loading a model and after loading a model). settings
are those that are in http://hands.com/~lkcl/repsnapper_weirdness.tgz
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