Package: wnpp
Version: unavailable; reported 2003-04-27
Severity: wishlist

* Package name    : libsdl-sound1.2
  Version         : 1.0.0
  Upstream Author : Ryan Gordon <[EMAIL PROTECTED]>
* URL             : http://icculus.org/SDL_sound/
* License         : GPL
  Description     : Decodes several sound file formats including wav and mp3

 This library is meant to make the programmer's sound playback tasks
 simpler. The programmer gives SDL_sound a filename, or feeds it data
 directly from one of many sources, and then reads the decoded waveform
 data back at her leisure.
 
 If resource constraints are a concern, SDL_sound can process sound
 data in programmer-specified blocks. Alternately, SDL_sound can 
 decode a whole sound file and hand back a single pointer to the whole
 waveform. SDL_sound can also handle sample rate, audio format, and
 channel conversion on-the-fly and behind-the-scenes, if the programmer
 desires.
 
 I am packaging this out of necessity, since I am adopting gltron, and
 since version 0.62, gltron depends on SDL_sound.

Ben Armstrong <[EMAIL PROTECTED]>

-- System Information:
Debian Release: testing/unstable
Architecture: i386
Kernel: Linux sanctuary 2.4.20sanctuary.3.3 #1 Sat Dec 21 22:56:44 AST 2002 i686
Locale: LANG=C, LC_CTYPE=C



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