[Bug 53511] r600g llvm backend doesn't support indirect addressing

2013-08-19 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=53511 Laurent carlier changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 53511] r600g llvm backend doesn't support indirect addressing

2013-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=53511 Laurent carlier lordhea...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

[Bug 53511] r600g llvm backend doesn't support indirect addressing

2012-09-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=53511 --- Comment #1 from almos 2012-09-07 18:05:39 UTC --- I see that testing is the first item on the r600todo list, and to see if there are any differences between the two shader compilers. Maybe this should be a prerequisite of that, because most