El mié, 08-05-2024 a las 11:30 -0300, Maíra Canal escribió:
> V3D_PERFCNT_NUM represents the maximum number of performance counters
> for V3D 4.2, but not for V3D 7.1. This means that, if we use
> V3D_PERFCNT_NUM, we might go out-of-bounds on V3D 7.1.
>
> Therefore, use the number of performance
V3D_PERFCNT_NUM represents the maximum number of performance counters
for V3D 4.2, but not for V3D 7.1. This means that, if we use
V3D_PERFCNT_NUM, we might go out-of-bounds on V3D 7.1.
Therefore, use the number of performance counters on V3D 7.1 as the
maximum number of counters. This will allow