https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #24 from madbiologist ---
The fix is now also in Mesa 9.1.
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Fabio Pedretti changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=63520
Fabio Pedretti fabio@libero.it changed:
What|Removed |Added
Status|NEW |RESOLVED
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #24 from madbiologist s.j.tur...@uqconnect.net ---
The fix is now also in Mesa 9.1.
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--- Comment #22 from PJBrs ---
This fixes it!--great, thanks very much! Is this patch already in master? And
will it also go in the 9.0 / 9.1 stable branches?
Anyway, thanks very much again for your time, glad I could be of some help too.
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--- Comment #22 from PJBrs pj...@floorenpj.xs4all.nl ---
This fixes it!--great, thanks very much! Is this patch already in master? And
will it also go in the 9.0 / 9.1 stable branches?
Anyway, thanks very much again for your time, glad I could
https://bugs.freedesktop.org/show_bug.cgi?id=63520
Tom Stellard changed:
What|Removed |Added
Attachment #79572|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=63520
Tom Stellard tstel...@gmail.com changed:
What|Removed |Added
Attachment #79572|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #20 from PJBrs ---
P.s., I did a quick glance at the difference between the first bad log and the
log with the patch (sdiff badlog patch-test.log | less). It seems as if shader
pc8 now is truncated or something...
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--- Comment #19 from PJBrs ---
Created attachment 79628
--> https://bugs.freedesktop.org/attachment.cgi?id=79628=edit
Log with possible fix
Hi, thanks for the patch! Unfortunately, it does not appear to do anything that
I can see, the bug(s?)
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #19 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79628
-- https://bugs.freedesktop.org/attachment.cgi?id=79628action=edit
Log with possible fix
Hi, thanks for the patch! Unfortunately, it does not appear to do
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #20 from PJBrs pj...@floorenpj.xs4all.nl ---
P.s., I did a quick glance at the difference between the first bad log and the
log with the patch (sdiff badlog patch-test.log | less). It seems as if shader
pc8 now is truncated or
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #18 from Tom Stellard ---
Created attachment 79572
--> https://bugs.freedesktop.org/attachment.cgi?id=79572=edit
Possible Fix
Does this patch fix the bug? If not can you post the output of
RADEON_DEBUG=fp,vp with this patch
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #17 from Tom Stellard ---
Thanks for identifying the bad shaders, this saved me a lot of work. I spotted
a bug in the "pc=8" shader:
6: TEX temp[1].x, temp[1].z___, 1D[3] SEM_WAIT SEM_ACQUIRE;
This instruction is wrong because TEX
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #17 from Tom Stellard tstel...@gmail.com ---
Thanks for identifying the bad shaders, this saved me a lot of work. I spotted
a bug in the pc=8 shader:
6: TEX temp[1].x, temp[1].z___, 1D[3] SEM_WAIT SEM_ACQUIRE;
This instruction is
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #18 from Tom Stellard tstel...@gmail.com ---
Created attachment 79572
-- https://bugs.freedesktop.org/attachment.cgi?id=79572action=edit
Possible Fix
Does this patch fix the bug? If not can you post the output of
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #16 from PJBrs ---
To be clear-- with "trying different numbers for max_alu_instructions", I mean
changing c->Base.max_alu_insts into a number (e.g., 15) in line 157 of the file
src/gallium/drivers/r300/compiler/r300_fragprog_emit.c.
https://bugs.freedesktop.org/show_bug.cgi?id=63520
PJBrs changed:
What|Removed |Added
Attachment #79156|text/plain |image/png
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #15 from PJBrs ---
Created attachment 79160
--> https://bugs.freedesktop.org/attachment.cgi?id=79160=edit
Log RADEON_DEBUG=fp,vp, maxALU=20, smart renderer
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--- Comment #14 from PJBrs ---
Created attachment 79158
--> https://bugs.freedesktop.org/attachment.cgi?id=79158=edit
Log RADEON_DEBUG=fp,vp, maxALU=20, old renderer
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--- Comment #13 from PJBrs ---
Created attachment 79157
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Screenshot, maxALU=20, smart renderer
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--- Comment #12 from PJBrs ---
Created attachment 79156
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Screenshot, maxALU=20, old renderer
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--- Comment #11 from PJBrs ---
Created attachment 79155
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Log RADEON_DEBUG=fp,vp, maxALU=8, smart renderer
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--- Comment #10 from PJBrs ---
Created attachment 79154
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Log RADEON_DEBUG=fp,vp, maxALU=8, old renderer
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--- Comment #9 from PJBrs ---
Created attachment 79152
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Screenshot, maxALU=8, smart renderer
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--- Comment #8 from PJBrs ---
Created attachment 79150
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Screenshot, maxALU=8, old renderer
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--- Comment #7 from PJBrs ---
Tom Stellard suggested that I do a binary search for incorrectly rendered
shaders. I first compared debug log differences between old and smart
schedulers. The logs show that eight shader programs are compiled
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #7 from PJBrs pj...@floorenpj.xs4all.nl ---
Tom Stellard suggested that I do a binary search for incorrectly rendered
shaders. I first compared debug log differences between old and smart
schedulers. The logs show that eight shader
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #8 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79150
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Screenshot, maxALU=8, old renderer
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--- Comment #9 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79152
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Screenshot, maxALU=8, smart renderer
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--- Comment #10 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79154
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Log RADEON_DEBUG=fp,vp, maxALU=8, old renderer
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--- Comment #11 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79155
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Log RADEON_DEBUG=fp,vp, maxALU=8, smart renderer
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--- Comment #12 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79156
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Screenshot, maxALU=20, old renderer
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--- Comment #13 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79157
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Screenshot, maxALU=20, smart renderer
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--- Comment #14 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79158
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Log RADEON_DEBUG=fp,vp, maxALU=20, old renderer
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--- Comment #15 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 79160
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Log RADEON_DEBUG=fp,vp, maxALU=20, smart renderer
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PJBrs pj...@floorenpj.xs4all.nl changed:
What|Removed |Added
Attachment #79156|text/plain |image/png
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #16 from PJBrs pj...@floorenpj.xs4all.nl ---
To be clear-- with trying different numbers for max_alu_instructions, I mean
changing c-Base.max_alu_insts into a number (e.g., 15) in line 157 of the file
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #6 from PJBrs ---
Created attachment 78617
--> https://bugs.freedesktop.org/attachment.cgi?id=78617=edit
Last good penumbra output with RADEON_DEBUG=fp,vp
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--- Comment #5 from PJBrs ---
Created attachment 78616
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First bad penumbra output with RADEON_DEBUG=fp,vp
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--- Comment #4 from PJBrs ---
I've run the Penumbra Requiem game with RADEON_DEBUG=fp,vp and captured the
output. I made two attachments. The file named "Goodlog" is the log with mesa
version snb_magic_9030_g342cac7 (commit
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #4 from PJBrs pj...@floorenpj.xs4all.nl ---
I've run the Penumbra Requiem game with RADEON_DEBUG=fp,vp and captured the
output. I made two attachments. The file named Goodlog is the log with mesa
version snb_magic_9030_g342cac7
https://bugs.freedesktop.org/show_bug.cgi?id=63520
--- Comment #5 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 78616
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First bad penumbra output with RADEON_DEBUG=fp,vp
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--- Comment #6 from PJBrs pj...@floorenpj.xs4all.nl ---
Created attachment 78617
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Last good penumbra output with RADEON_DEBUG=fp,vp
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PJBrs changed:
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Attachment #77936|text/plain |image/png
mime type|
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--- Comment #3 from PJBrs ---
Created attachment 77939
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Good rendering screen 2
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--- Comment #2 from PJBrs ---
Created attachment 77938
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Bad rendering screen 2
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--- Comment #1 from PJBrs ---
Created attachment 77937
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Good rendering screen 1
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--- Comment #1 from PJBrs pj_be...@hotmail.com ---
Created attachment 77937
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Good rendering screen 1
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--- Comment #2 from PJBrs pj_be...@hotmail.com ---
Created attachment 77938
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Bad rendering screen 2
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--- Comment #3 from PJBrs pj_be...@hotmail.com ---
Created attachment 77939
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Good rendering screen 2
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