Re: [Dri-devel] little fix for install.sh

2002-05-16 Thread Sergey V. Udaltsov
Sergey, sorry for replying only now. For some time I was planning to apply That's OK. Everyone understands that actual work on the driver has incomparable higher priority. The problem is that the existence of those dri-old files are the only proof that anything was installed before. If we

Re: [Dri-devel] Website

2002-05-16 Thread José Fonseca
On 2002.05.15 23:17 Ian Molton wrote: On Wed, 15 May 2002 22:42:25 +0100 José Fonseca [EMAIL PROTECTED] wrote: Ian, On 2002.05.15 21:39 Ian Molton wrote: ... Here are some things I think should be worked on: 1) I *NEED* info about what cards have what features supported

Re: [Dri-devel] little fix for install.sh

2002-05-16 Thread José Fonseca
On 2002.05.15 22:34 Jan Schmidt wrote: quote who=Jos? Fonseca ... The problem is that the existence of those dri-old files are the only proof that anything was installed before. If we default to delete file when there is no backup then someone mistakenly trying to restore with no

[Dri-devel] Radeon corruption with multiple contexts

2002-05-16 Thread ahg
Hi folks, Just a quick query about the state of the Radeon driver, as it appears in XFree86-4.2. Seems to work like a dream, unless you have simultaneous rendering to multiple contexts/windows, in which case there's huge corruption. It's easy to see, at least on my system (Mobility 7500/M7,

Re: [Dri-devel] Radeon corruption with multiple contexts

2002-05-16 Thread Keith Whitwell
[EMAIL PROTECTED] wrote: Hi folks, Just a quick query about the state of the Radeon driver, as it appears in XFree86-4.2. Seems to work like a dream, unless you have simultaneous rendering to multiple contexts/windows, in which case there's huge corruption. It's easy to see, at least on

Re: [Dri-devel] Radeon corruption with multiple contexts

2002-05-16 Thread Michel Dänzer
On Thu, 2002-05-16 at 17:12, [EMAIL PROTECTED] wrote: Just a quick query about the state of the Radeon driver, as it appears in XFree86-4.2. Seems to work like a dream, unless you have simultaneous rendering to multiple contexts/windows, in which case there's huge corruption. It's easy to

Re: [Dri-devel] Radeon corruption with multiple contexts

2002-05-16 Thread Keith Whitwell
Keith Whitwell wrote: [EMAIL PROTECTED] wrote: Hi folks, Just a quick query about the state of the Radeon driver, as it appears in XFree86-4.2. Seems to work like a dream, unless you have simultaneous rendering to multiple contexts/windows, in which case there's huge corruption.

[Dri-devel] [Fwd: [Xpert][PATCH] TDFX / Voodoo low tex mem hang]

2002-05-16 Thread Jens Owen
Mike, Can you test whether this patch fixes your problems w/V3 in high res modes? If this fixes it, then I like it better than the previous one you sent--as it addresses the root of the problem. -- /\ Jens Owen/ \/\ _ [EMAIL PROTECTED] /

Re: [Dri-devel] Mach64 bus mastering abilities (further test results)

2002-05-16 Thread Leif Delgass
Jose, In reading this it just occurred to me what the flaw in my code was. I was setting up the descriptor table for a new pass _before_ waiting for the last one to complete, so there was a race condition. If I wait for idle _before_, I get no lockups, but the framerate drops. So here's what

[Dri-devel] OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
I would like to propose a small change to the pthread_descr structure in the latest LinuxThreads code, to better support OpenGL on GNU/Linux systems (particularly on x86, but not excluding other platforms). The purpose of this patch is to provide efficient thread-local storage for both libGL

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Jakub Jelinek
Hi! What percentage of applications use different dispatch tables among its threads? How often do dispatch table changes occur? If both of these are fairly low, computing a dispatch table in an awx section at dispatch table switch time might be fastest (ie. prepare something like: .section

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
Jakub Jelinek wrote: Hi! What percentage of applications use different dispatch tables among its threads? How often do dispatch table changes occur? If both of these are fairly low, computing a dispatch table in an awx section at dispatch table switch time might be fastest (ie. prepare

Re: [Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Keith Whitwell
Jakub Jelinek wrote: Hi! What percentage of applications use different dispatch tables among its threads? How often do dispatch table changes occur? If both of these are fairly low, computing a dispatch table in an awx section at dispatch table switch time might be fastest (ie. prepare

Re: [Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
Keith Whitwell wrote: 2) last time I looked, libGL.so was linked unconditionally against libpthread. This is punnishing all non-threaded apps, weak undefined symbols work very well This is because we currently use the standard way of getting thread-local-data and detecting

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
Jakub Jelinek wrote: Hi! What percentage of applications use different dispatch tables among its threads? How often do dispatch table changes occur? If both of these are fairly low, computing a dispatch table in an awx section at dispatch table switch time might be fastest I should also

Re: [Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Keith Whitwell
Gareth Hughes wrote: Keith Whitwell wrote: 2) last time I looked, libGL.so was linked unconditionally against libpthread. This is punnishing all non-threaded apps, weak undefined symbols work very well This is because we currently use the standard way of getting

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Ulrich Drepper
On Thu, 2002-05-16 at 15:41, Gareth Hughes wrote: I would like to propose a small change to the pthread_descr structure in the latest LinuxThreads code, to better support OpenGL on GNU/Linux systems (particularly on x86, but not excluding other platforms). The purpose of this patch is to

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
Ulrich Drepper wrote: This is the only way you'll get access to thread-local storage. It is out of question to allow third party program peek and poke into the thread descriptor. What do you mean, a third party program? We're talking about a system library (libGL.so) here. There is a

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Ulrich Drepper
On Thu, 2002-05-16 at 17:54, Gareth Hughes wrote: What do you mean, a third party program? We're talking about a system library (libGL.so) here. Everything which is not part of glibc is third-party. It's the same as if some program would require access to internal data structures of libGL.

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
Gareth Hughes wrote: Let's be clear about what I'm proposing: you agree to reserve an 8*sizeof(void *) block at a well-defined and well-known offset in the TCB. Of course, I should add that space for such a block exists, and has existed for some time. My proposal requires no real

[Dri-devel] Re: OpenGL and the LinuxThreads pthread_descr structure

2002-05-16 Thread Gareth Hughes
A question about the __thread stuff: does it require -fPIC? What happens if you don't compile a library with -fPIC, and have __thread variables declared in that library? -- Gareth ___ Have big pipes? SourceForge.net is looking for