https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #7 from Andrew Pinski ---
*** Bug 93877 has been marked as a duplicate of this bug. ***
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #6 from John Paul Adrian Glaubitz ---
(In reply to Oleg Endo from comment #5)
> I'm not sure this is an acceptable solution. It disables various other
> optimizations and reduces in worse code than normally should be. When you
>
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #5 from Oleg Endo ---
(In reply to John Paul Adrian Glaubitz from comment #4)
>
> I have to try. I'll run a testbuild. Currently the package has the following
> workaround for PR/81426:
>
> # See
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #4 from John Paul Adrian Glaubitz ---
(In reply to Oleg Endo from comment #3)
> Is this still an issue with current trunk?
> Can you please check?
I have to try. I'll run a testbuild. Currently the package has the following
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #3 from Oleg Endo ---
Is this still an issue with current trunk?
Can you please check?
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #2 from John Paul Adrian Glaubitz ---
Created attachment 42902
--> https://gcc.gnu.org/bugzilla/attachment.cgi?id=42902=edit
Generated assembly for GraphicsContext3DQt.cpp
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
--- Comment #1 from John Paul Adrian Glaubitz ---
Created attachment 42901
--> https://gcc.gnu.org/bugzilla/attachment.cgi?id=42901=edit
Preprocessed source of GraphicsContext3DQt.cpp