Hi;
On 30 July 2016 at 14:58, wrote:
> You need to set the malloc routines to use the real system malloc;
>
> export G_DEBUG=gc-friendly
> export G_SLICE=always-malloc
With recent (2 years old at least) versions of GLib,
`G_SLICE=always-malloc` is not
Hi all,
A good deal of changes went into gdkdnd-x11.c from gtk+-3.18 to
gtk+-3.20. And now my application which works fine with gtk+-3.18 crashes
when a dnd operation starts. I tried to enable deprecated code which works
fine when building with gtk+-2.24, but it crashes just the same. I've
Hi;
On 30 July 2016 at 20:00, Norman Goldstein wrote:
> It seems the debug version is less confusing for valgrind, or
>
>*** Does the debug code actually present different source code to the
> compiler?
Yes; debugging code enables various code paths that are meant to
Thank you for this. I have attached the source for the code being tested.
The valgrind report, attached, was greatly pared down,
as a consequence of your suppression file.
I ran valgrind twice:
1st time: No debug info -- 519 bytes definitely lost
2nd time: With debug info -- 7 bytes