[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-07-26 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 Francis Herne changed: What|Removed |Added Version Fixed In||5.1.2 -- You are receiving

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-07-26 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 Francis Herne changed: What|Removed |Added Latest Commit|https://commits.kde.org/kde |https://commits.kde.org/kde

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-07-25 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #12 from Francis Herne --- No, see https://phabricator.kde.org/D5707 People wanted (reasonable) changes to my patch, but I was a bit burned-out and never made them. Something like mwolff's suggestion should be ok, I'll try

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-07-24 Thread Sven Brauch
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #11 from Sven Brauch --- I don't recall -- did we ever fix this issue? I know we had a discussion and a RR ... -- You are receiving this mail because: You are watching all bug changes.

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-05-03 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #10 from Francis Herne --- Correction, it's related to the use of MacOS Classic (why?!) line endings - i.e. just a carriage return but no newline. Many places in kdev-python assume that lines can be split with \n, so we

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-05-01 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #9 from Francis Herne --- In this case, it's related to the use of Windows line endings in the file. When the file is parsed in the background (but not while opened in the editor), we fail to normalise them properly and

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-05-01 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 Francis Herne changed: What|Removed |Added Resolution|FIXED |---

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-05-01 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #8 from Francis Herne --- Sorry, fixAlias -- You are receiving this mail because: You are watching all bug changes.

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-05-01 Thread Sven Brauch
https://bugs.kde.org/show_bug.cgi?id=378827 Sven Brauch changed: What|Removed |Added Resolution|--- |FIXED

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-05-01 Thread Francis Herne
https://bugs.kde.org/show_bug.cgi?id=378827 Francis Herne changed: What|Removed |Added Ever confirmed|0 |1 Priority|NOR

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-04-17 Thread Sven Brauch
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #4 from Sven Brauch --- Alright thanks, I'll try ASAP -- You are receiving this mail because: You are watching all bug changes.

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-04-17 Thread Michael G Hart
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #3 from Michael G Hart --- Sorry but I don't have anything bug in symbols. However with all the versions of kdevelop I tried I got the same failure wedding background parsing was turned on So I would be very

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-04-17 Thread Sven Brauch
https://bugs.kde.org/show_bug.cgi?id=378827 --- Comment #2 from Sven Brauch --- Do you have debug symbols by any chance? Otherwise I can also try to reproduce this ... -- You are receiving this mail because: You are watching all bug changes.

[kdev-python] [Bug 378827] Kevelop 4.7, 5.0.x, and 5.1.0 crashes when background parsing is turned on for Unreal Engine 4

2017-04-17 Thread Kevin Funk
https://bugs.kde.org/show_bug.cgi?id=378827 Kevin Funk changed: What|Removed |Added Product|kdevelop|kdev-python