[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-12-08 Thread Boudewijn Rempt
https://bugs.kde.org/show_bug.cgi?id=368703 Boudewijn Rempt changed: What|Removed |Added Resolution|--- |FIXED

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread Patrice Kouame via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #15 from Patrice Kouame --- understood. -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread Boudewijn Rempt via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #14 from Boudewijn Rempt --- On OSX, with git master, you must have Qt 5.7 patched with the patch in the ext_qt folder. -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread Patrice Kouame via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #13 from Patrice Kouame --- Hey Nim - Yes, I fully understand that and usually turn off openGL when playing around with master. Setting back to 2.1 is just a quick workaround to look at other things. Not meant as a

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #12 from nimth...@gmail.com --- Hi Pkouame, The problem you face with that crash is that bleeding edge master now requires a patched Qt5.7 until Qt adds my changes. Using an unpatched Qt5.7 breaks everything because we ask for a 3.2 Core

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread Patrice Kouame via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #11 from Patrice Kouame --- Created attachment 101203 --> https://bugs.kde.org/attachment.cgi?id=101203=edit shader compiler errors -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread Patrice Kouame via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #10 from Patrice Kouame --- NOTE: Whereas the crash is fixed. The shader loader is still not happy. Check out my attached log. Missing version strings in shaders this time around... For me, running bleeding edge krita

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-20 Thread Patrice Kouame via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 Patrice Kouame changed: What|Removed |Added CC||pkou...@mac.com --- Comment

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-19 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #8 from n7d...@gmail.com --- terrific thanks -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-19 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #7 from nimth...@gmail.com --- Hi n7down, your problem should already be fixed in the latest master. -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-19 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #6 from n7d...@gmail.com --- Sorry about the mistake, should I create another bug? Or will those changes be submitted to this bug report? -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-17 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #5 from nimth...@gmail.com --- I had to change 150 core to 130 for this Qt5.6 dilemma. I guess we need another #ifdef to put in 150 core on OS X instead. Will fix that, different problem than the bugreport though. -- You are receiving this

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-17 Thread Boudewijn Rempt via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 Boudewijn Rempt changed: What|Removed |Added Ever confirmed|0 |1

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-16 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #3 from n7d...@gmail.com --- I am experience a similar (if not the same) issue with Krita 3.0.2 on OSX 10.11.6. Krita was working fine for a couple of hours then then it started to give an throw an message which says: "Krita could not

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-16 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #2 from n7d...@gmail.com --- Created attachment 101133 --> https://bugs.kde.org/attachment.cgi?id=101133=edit error message -- You are receiving this mail because: You are watching all bug changes.

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-16 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 --- Comment #1 from n7d...@gmail.com --- Created attachment 101130 --> https://bugs.kde.org/attachment.cgi?id=101130=edit error-report this is the error-report produced after krita crashes -- You are receiving this mail because: You are watching

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-16 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 n7d...@gmail.com changed: What|Removed |Added CC||n7d...@gmail.com -- You are receiving this

[krita] [Bug 368703] Failed shader compilation causes immediate crash

2016-09-12 Thread via KDE Bugzilla
https://bugs.kde.org/show_bug.cgi?id=368703 nimth...@gmail.com changed: What|Removed |Added Assignee|krita-bugs-n...@kde.org |b...@valdyas.org -- You are receiving