Yes, please. Python scripting is completely broken on OS X at the moment.
Garth
On Jul 6, 2015, at 8:24 AM, Adam Wolf adamw...@feelslikeburning.com wrote:
Hi folks,
It would be good if this could get committed to get Python working on OS X
builds again.
Thanks!
Adam Wolf
On
On Jul 8, 2015, at 9:14 AM, Garth Corral gcor...@abode.com wrote:
Yes, please. Python scripting is completely broken on OS X at the moment.
Yes, it is. At pcbnew startup, you get an error complaining about python
missing stuff. And when you finally close pcbnew, the Mac error-report dialog
Yes, it resolves the issue. Thanks, Wayne.
Garth
On Jul 8, 2015, at 10:30 AM, Wayne Stambaugh stambau...@gmail.com wrote:
Garth,
I'm assuming your patch resolves this issue. Please let me know and I
will try to get your patch committed asap.
Cheers,
Wayne
On 7/8/2015 12:14
Garth,
I committed your patch in the product branch r5908. Do you know if
there are any bug reports that your patch fixes? I did find this one:
https://bugs.launchpad.net/kicad/+bug/1413549
Python scripting is not directly mentioned in the report but the build
info shows wxPython as enabled
No, i’m not aware of a bug filed. I didn’t file one but probably should have.
I stumbled across the issue I addressed recently; it has existed for some time
but was exposed by bzr 5834, which made kicad more strict about enforcing
wxPython sanity at startup.
Hmm… The linked bug looks like a
Hi folks,
It would be good if this could get committed to get Python working on OS X
builds again.
Thanks!
Adam Wolf
On Fri, Jul 3, 2015 at 3:54 PM, Garth Corral gcor...@abode.com wrote:
The attached patch gets python scripting ‘working’ again on OS X.
Unfortunately, I’m once again seeing
Miguel,
They build the python library--I am not sure if it works anymore. I think
there might have been some regressions--and that's part of why I want to
switch to scripting by default.
I am trying to make more time to so I can start adding some different
automated tests to help prevent
The attached patch gets python scripting ‘working’ again on OS X. Unfortunately, I’m once again seeing the keystroke highjacking issue that was reported a while back. I’m not sure if it has regressed at some point while it was not building or it’s a problem with my builds. I haven’t tested it
I believe it's a good thing to make scripting widely available.
I need to check the mac scripting builds, do they allow to run commandline
scripts ? (not using the console, I mean).
Adam: thanks for maintaining the OSX side!,
Garth Corral wrote:
Hi, Adam. Funny you should ask that now. I
Hi, Adam. Funny you should ask that now. I just noticed that some changes
went in recently that completely breaks python scripting on OS X. I haven’t
had a chance to look too deeply at it, but it looks like a check was added on
the return of wxversion.select(), which was likely always
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