Re: [Lincity-ng-devel] Current Active Development Branch

2010-01-30 Thread Wolfgang Becker
On 2010-01-29 João Ricardo Lourenço jorl1...@gmail.com wrote: So, here's my big question: Where are the recent changes kept; where is the development branch? I'd like to be up-to-date. To study the code and Everything is kept on Berlios' svn. http://developer.berlios.de/svn/?group_id=2929

Re: [Lincity-ng-devel] Current Active Development Branch

2010-01-30 Thread João Ricardo Lourenço
Thank you for your answer. 2010/1/30 Wolfgang Becker u...@gmx.de On 2010-01-29 João Ricardo Lourenço jorl1...@gmail.com wrote: So, here's my big question: Where are the recent changes kept; where is the development branch? I'd like to be up-to-date. To study the code and Everything is

Re: [Lincity-ng-devel] Current Active Development Branch

2010-01-30 Thread João Ricardo Lourenço
Sorry, here goes one with a newline included at the end of the string as well as some whitespace-fix. Cheers, Jorl17 No dia 30 de Janeiro de 2010 18:50, João Ricardo Lourenço jorl1...@gmail.com escreveu: Thank you for your answer. 2010/1/30 Wolfgang Becker u...@gmx.de On 2010-01-29 João

Re: [Lincity-ng-devel] Current Active Development Branch

2010-01-30 Thread Alain Baeckeroot
Hi João, welcome Wolfgang already answered to to your questions. I would also appreciate it if you could point me to a good documentation of the project: * Directory structure; hmm: src/lincity contains the engine from the origninal lincity games (with bug fixes and improvements)

[Lincity-ng-devel] [Patch #2918] Fix GCC warning (Unused return value)

2010-01-30 Thread admin
Patch #2918 has been updated. Project: lincity-ng Category: None Status: Open Submitted by: jorl17 Assigned to : none Summary: Fix GCC warning (Unused return value) --- For more info, visit:

Re: [Lincity-ng-devel] Current Active Development Branch

2010-01-30 Thread João Ricardo Lourenço
Alright, thanks for all the help! I've uploaded the patch to BerliOS, and I'll do so with another one in a few minutes. Cheers, Jorl17 2010/1/30 Alain Baeckeroot alain.baecker...@laposte.net Hi João, welcome Wolfgang already answered to to your questions. I would also appreciate it if

[Lincity-ng-devel] Patch: GameView::requestRedraw(): Only update minimap view corners when view has changed.

2010-01-30 Thread João Ricardo Lourenço
Hello again! I was working around the source-code when I spotted this Todo, so I thought I'd have a go at it. Attached* is a patch that only updates the minimap's view corners when the view itself has changed. It uses GameView::getCenter() and a static member. It's obviously up to you to decide

[Lincity-ng-devel] [Patch #2920] It look as solve bug with dialog generator.

2010-01-30 Thread admin
Patch #2920 has been updated. Project: lincity-ng Category: None Status: Open Submitted by: o01eg Assigned to : none Summary: It look as solve bug with dialog generator. --- For more info, visit:

[Lincity-ng-devel] [Bug #16784] segfault on perssing button

2010-01-30 Thread admin
Bug #16784, was updated on 2010-Jan-31 09:24 Here is a current snapshot of the bug. Project: LinCityNG Category: new Status: Open Resolution: None Bug Group: None Priority: 5 Submitted by: o01eg Assigned to : none Summary: segfault on perssing button Details: When I press on Show coal depots I