[Mesa-dev] [Bug 91468] LLVM 3.8(svn): llvm changes llvm-config output again?

2015-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91468 Krzysztof A. Sobiecki sob...@gmail.com changed: What|Removed |Added URL|

[Mesa-dev] [PATCH 2/3] r600g: fix the CB_SHADER_MASK setup

2015-08-02 Thread Marek Olšák
From: Marek Olšák marek.ol...@amd.com This fixes the single-sample fast clear hang. Cc: 10.6 mesa-sta...@lists.freedesktop.org --- src/gallium/drivers/r600/evergreen_state.c | 8 src/gallium/drivers/r600/r600_shader.c | 1 + 2 files changed, 5 insertions(+), 4 deletions(-) diff

[Mesa-dev] [PATCH 3/3] r600g: re-enable single-sample fast clear

2015-08-02 Thread Marek Olšák
From: Marek Olšák marek.ol...@amd.com Fixed by the CB_SHADER_MASK fix. --- src/gallium/drivers/r600/r600_blit.c | 7 +-- 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 1c59230..8664e03 100644 ---

[Mesa-dev] [Bug 77449] Tracker bug for all bugs related to Steam titles

2015-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=77449 Bug 77449 depends on bug 88780, which changed state. Bug 88780 Summary: Several Unity3D-based games render with foggy blueish overlay https://bugs.freedesktop.org/show_bug.cgi?id=88780 What|Removed |Added

[Mesa-dev] [PATCH 1/3] r600g: fix the single-sample fast clear setup

2015-08-02 Thread Marek Olšák
From: Marek Olšák marek.ol...@amd.com No effect, but this is what we should be doing. --- src/gallium/drivers/r600/evergreen_state.c | 8 ++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/r600/evergreen_state.c

[Mesa-dev] [PATCH 2/2] mesa: _mesa_format_convert should be endian agnostic

2015-08-02 Thread Oded Gabbay
This patch fixes a bug that is manifested in the read path of mesa when running on big-endian machines. The effects can be seen when running piglit sanity test and/or taking a screen capture. The bug is caused when _mesa_format_convert receives src_format as mesa_format, which it thens changes to

[Mesa-dev] [PATCH 1/2] mesa: clear existing swizzle info before bitwise-OR

2015-08-02 Thread Oded Gabbay
This patch fixes a bug in big-endian handling, where the previous swizzle info wasn't cleared before a new swizzle info was inserted into the format field using a bitwise-OR operation. Signed-off-by: Oded Gabbay oded.gab...@gmail.com CC: 10.5 10.6 mesa-sta...@lists.freedesktop.org ---

Re: [Mesa-dev] [PATCH] i965: Fix missing BRW_NEW_FS_PROG_DATA in gen6_renderbuffer_surfaces.

2015-08-02 Thread Kenneth Graunke
On Saturday, August 01, 2015 05:43:26 PM Emil Velikov wrote: On 6 July 2015 at 21:40, Kenneth Graunke kenn...@whitecape.org wrote: On Monday, July 06, 2015 12:18:18 PM Matt Turner wrote: On Mon, Jul 6, 2015 at 9:55 AM, Kenneth Graunke kenn...@whitecape.org wrote: It looks like this was

Re: [Mesa-dev] [PATCH 1/3] r600g: fix the single-sample fast clear setup

2015-08-02 Thread Dieter Nützel
Am 02.08.2015 15:36, schrieb Marek Olšák: From: Marek Olšák marek.ol...@amd.com No effect, but this is what we should be doing. Hello Marek, who should test this on which stuff? BTW Do you think, we see GL 4.1 on r600g (Turks ;-) with 11.0.1? Great work! -Dieter ---

[Mesa-dev] [PATCH] clover: clEnqueue* should block when asked for

2015-08-02 Thread EdB
As a side effect, this fix clRetain/ReleaseEvent Piglit test --- src/gallium/state_trackers/clover/api/transfer.cpp | 29 -- 1 file changed, 27 insertions(+), 2 deletions(-) diff --git a/src/gallium/state_trackers/clover/api/transfer.cpp

Re: [Mesa-dev] [PATCH 3/3] r600g: re-enable single-sample fast clear

2015-08-02 Thread Dieter Nützel
Am 02.08.2015 15:36, schrieb Marek Olšák: From: Marek Olšák marek.ol...@amd.com Fixed by the CB_SHADER_MASK fix. Hurray, r600g (Turks) ~10% performance drop for Mesa's 'objview' is _mostly_ fixed. Mostly 'cause it is NOT on par as before (the 'broken') version. E.g. 'buddha' was stable at

Re: [Mesa-dev] [PATCH 3/3] r600g: re-enable single-sample fast clear

2015-08-02 Thread Marek Olšák
On Sun, Aug 2, 2015 at 9:03 PM, Dieter Nützel die...@nuetzel-hh.de wrote: Am 02.08.2015 19:54, schrieb Dieter Nützel: Am 02.08.2015 15:36, schrieb Marek Olšák: From: Marek Olšák marek.ol...@amd.com Fixed by the CB_SHADER_MASK fix. Hurray, r600g (Turks) ~10% performance drop for Mesa's

[Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Alejandro Seguí
--- src/glsl/ir_print_visitor.cpp | 19 --- 1 file changed, 12 insertions(+), 7 deletions(-) diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp index 78475f3..641a996 100644 --- a/src/glsl/ir_print_visitor.cpp +++ b/src/glsl/ir_print_visitor.cpp @@ -25,7

Re: [Mesa-dev] [PATCH 1/3] r600g: fix the single-sample fast clear setup

2015-08-02 Thread Marek Olšák
On Sun, Aug 2, 2015 at 7:05 PM, Dieter Nützel die...@nuetzel-hh.de wrote: Am 02.08.2015 15:36, schrieb Marek Olšák: From: Marek Olšák marek.ol...@amd.com No effect, but this is what we should be doing. Hello Marek, who should test this on which stuff? I've tested it. BTW Do you think,

Re: [Mesa-dev] [PATCH 3/3] r600g: re-enable single-sample fast clear

2015-08-02 Thread Dieter Nützel
Am 02.08.2015 19:54, schrieb Dieter Nützel: Am 02.08.2015 15:36, schrieb Marek Olšák: From: Marek Olšák marek.ol...@amd.com Fixed by the CB_SHADER_MASK fix. Hurray, r600g (Turks) ~10% performance drop for Mesa's 'objview' is _mostly_ fixed. Mostly 'cause it is NOT on par as before (the

[Mesa-dev] [Bug 91468] LLVM 3.8(svn): llvm changes llvm-config output again?

2015-08-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91468 --- Comment #8 from Krzysztof A. Sobiecki sob...@gmail.com --- I was trying to contact maintainer of http://llvm.org/apt/unstable/, now I will fill a bug on llvms bugzilla. -- You are receiving this mail because: You are the QA Contact for the

Re: [Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Timothy Arceri
On Sun, 2015-08-02 at 19:50 +0200, Alejandro Seguí wrote: Maybe just for completeness you could add this to the commit message The util/hash_table was intended to be a fast hash table replacement for the program/hash_table see 35fd61bd99c1 and 72e55bb6888ff. --- src/glsl/ir_print_visitor.cpp

Re: [Mesa-dev] [PATCH 3/3] r600g: re-enable single-sample fast clear

2015-08-02 Thread Dieter Nützel
Am 02.08.2015 21:11, schrieb Marek Olšák: On Sun, Aug 2, 2015 at 9:03 PM, Dieter Nützel die...@nuetzel-hh.de wrote: Am 02.08.2015 19:54, schrieb Dieter Nützel: Am 02.08.2015 15:36, schrieb Marek Olšák: From: Marek Olšák marek.ol...@amd.com Fixed by the CB_SHADER_MASK fix. Hurray, r600g

Re: [Mesa-dev] [PATCH 1/3] r600g: fix the single-sample fast clear setup

2015-08-02 Thread Dave Airlie
For the series, Reviewed-by: Dave Airlie airl...@redhat.com On 2 August 2015 at 23:36, Marek Olšák mar...@gmail.com wrote: From: Marek Olšák marek.ol...@amd.com No effect, but this is what we should be doing. --- src/gallium/drivers/r600/evergreen_state.c | 8 ++-- 1 file changed, 6

Re: [Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Chris Forbes
Some perf numbers would be nice. How much is this winning? - Chris On Mon, Aug 3, 2015 at 11:18 AM, Timothy Arceri t_arc...@yahoo.com.au wrote: On Sun, 2015-08-02 at 19:50 +0200, Alejandro Seguí wrote: Maybe just for completeness you could add this to the commit message The util/hash_table

Re: [Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Chris Forbes
Oh, fair enough then. On Aug 3, 2015 12:39 PM, Ilia Mirkin imir...@alum.mit.edu wrote: Given that this is a debug-only thing, I doubt perf numbers are that interesting. I have no clue what the diff is between the two hash tables, but if one is allegedly faster than the other, that should be

Re: [Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Ilia Mirkin
Given that this is a debug-only thing, I doubt perf numbers are that interesting. I have no clue what the diff is between the two hash tables, but if one is allegedly faster than the other, that should be determined, and we should just mass-migrate... -ilia On Sun, Aug 2, 2015 at 8:05 PM,

Re: [Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Alejandro Seguí Díaz
I'm starting to contribute and Timothy Arceri told me about this task. The change was made at that sole file because we talked about no need to migrate all tables at once, but we discuss this and I take note to migrate all hash tables at once if everyone agrees. PS.: I forgot to add Reviewed-by

[Mesa-dev] [PATCH] glsl: replace old hash table with new and faster one

2015-08-02 Thread Alejandro Seguí
The util/hash_table was intended to be a fast hash table replacement for the program/hash_table see 35fd61bd99c1 and 72e55bb6888ff. --- src/glsl/ir_print_visitor.cpp | 18 +++--- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/src/glsl/ir_print_visitor.cpp

[Mesa-dev] help: mesa GL_OES_mapbuffer

2015-08-02 Thread ????????
it did not work. off screen rendering might be a walkaround, but would it work for pixel buffer surface? thanks. hilbert___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev

[Mesa-dev] help:eglCopyBuffers

2015-08-02 Thread ????????
background: 1)ubuntu 2)libgles1-mesa-dev libgles2-mesa-dev installed problem surface=eglCreatePbufferSurface Pixmap = XCreatePixmap(d,w,width,height,32); eglCopyBuffers(dpy,sur, EGLNativePixmap)pixmap) returns EGL_FALSE; eglGetError()= 0x3000 Question: 1) was what I did right? 2)I got X

Re: [Mesa-dev] help: mesa GL_OES_mapbuffer

2015-08-02 Thread Ilia Mirkin
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt This extension adds to the vertex buffer object functionality supported by OpenGL ES 1.1 or ES 2.0 by allowing the entire data storage of a buffer object to be mapped into the client's address space. So this only