Re: [Mesa-dev] [PATCH 1/3] radv/ac: rename num clips/cull to output clips/culls
This series is, Reviewed-by: Edward O'CallaghanOn 02/21/2017 03:14 PM, Dave Airlie wrote: > From: Dave Airlie > > As geom shaders can have different ones on entry and exit. > > also move to uint8_t as these are never that big. > >
[Mesa-dev] [PATCH 1/3] radv/ac: rename num clips/cull to output clips/culls
From: Dave AirlieAs geom shaders can have different ones on entry and exit. also move to uint8_t as these are never that big. Signed-off-by: Dave Airlie --- src/amd/common/ac_nir_to_llvm.c | 20 ++-- 1 file changed, 10 insertions(+),