Re: [Mesa-dev] [PATCH 00/11] radeonsi: shader buffer support (atomic counters, ssbo)

2016-03-22 Thread Marek Olšák
On Tue, Mar 22, 2016 at 12:21 AM, Nicolai Hähnle wrote: > Hi, > > since shader images have laid most of the foundation, here are shader buffers > now. This is the last extension missing for OpenGL 4.2 (we still need to turn > on GLSL 4.2, but I think that only involves

Re: [Mesa-dev] [PATCH 00/11] radeonsi: shader buffer support (atomic counters, ssbo)

2016-03-21 Thread eocallaghan
Hi Nicolai, Thanks for taking over this work and going the whole nine yards with it! This series is, Reviewed-by: Edward O'Callaghan Thanks again, Edward. On 2016-03-22 10:21, Nicolai Hähnle wrote: Hi, since shader images have laid most of the foundation,

[Mesa-dev] [PATCH 00/11] radeonsi: shader buffer support (atomic counters, ssbo)

2016-03-21 Thread Nicolai Hähnle
Hi, since shader images have laid most of the foundation, here are shader buffers now. This is the last extension missing for OpenGL 4.2 (we still need to turn on GLSL 4.2, but I think that only involves flipping a bit). As with shader images, this extension needs bleeding edge LLVM - this time,