Also to quote theo@ "Upgrade to a snapshot"
On Tue, Nov 13, 2018 at 4:49 AM Stuart Henderson
wrote:
> On 2018-11-12, Jyri Hovila [Turvamies.fi]
> wrote:
> > This time, however, the "wrong" advice was the right one -- for me,
> since I really don't want to do binary upgrades.
>
> That is fine,
On 2018-11-12, Jyri Hovila [Turvamies.fi] wrote:
> This time, however, the "wrong" advice was the right one -- for me, since I
> really don't want to do binary upgrades.
That is fine, but you need to polish your debugging skills to be able to
handle this sort of issue yourself as you'll run
On Mon, Nov 12, 2018 at 2:41 AM Jyri Hovila [Turvamies.fi] <
jyri.hov...@turvamies.fi> wrote:
> > It's not a shortcut,
>
> This, as many things in this world, completely depend on the point of view.
>
> One can not simply say "this is this" or "this is not this", without
> sufficient background
> It's not a shortcut,
This, as many things in this world, completely depend on the point of view.
One can not simply say "this is this" or "this is not this", without sufficient
background information and overall understanding of the situation as a whole.
> it is how it's done.
Again: "how
Den mån 12 nov. 2018 kl 09:00 skrev Jyri Hovila [Turvamies.fi]
:
> Theo: > Upgrade to from a snap.
> Thanks, but: NO! XD
> Seriously: As crazy as it may sound, I'm very stubborn about following the
> CURRENT without taking shortcuts.
It's not a shortcut, it is how it's done. It is not cheating,
>> rebuild a new kernel, *reboot*, and next launch your make build.
> That is the wrong advice. it is too precise and may still fail.
> The correct advice is: Upgrade to a snapshot.
> That is always the correct advice.
Theo, as an Asperger, I just love how you communicate yourself! =D
This
Hi!
Theo: > Upgrade to from a snap.
Thanks, but: NO! XD
Seriously: As crazy as it may sound, I'm very stubborn about following the
CURRENT without taking shortcuts.
Theo: > Not worth explaining what went wrong...
I know that feeling from my personal life. =D
Sebastian: > rebuild a new
Sebastien Marie wrote:
> On Sun, Nov 11, 2018 at 06:36:33PM +0200, Jyri Hovila [Turvamies.fi] wrote:
> > Hi!
> >
> > When compiling the latest CURRENT (CVS last synced ca. 6 hours ago), the
> > build
On Sun, Nov 11, 2018 at 06:36:33PM +0200, Jyri Hovila [Turvamies.fi] wrote:
> Hi!
>
> When compiling the latest CURRENT (CVS last synced ca. 6 hours ago), the
> build crashes due to
Upgrade to from a snap.
Not worth explaining what went wrong...
> Hi!
>
> When compiling the latest CURRENT (CVS last synced ca. 6 hours ago), the
> build crashes due to games/glorkz:
>
>
Hi!
When compiling the latest CURRENT (CVS last synced ca. 6 hours ago), the build
crashes due to games/glorkz:
...
===> games
===> games/adventure
cc -O2 -pipe -Werror-implicit-function-declaration -MD -
On 2018-02-08, Kevin Chadwick wrote:
> https://www.openssl.org/docs/man1.0.2/crypto/X509_VERIFY_PARAM_set1_host.html
>
> They say they NEED this because they can delete a whole load of code
> that could have security bugs.
>
> Perhaps I am wrong but upon a quick glance,
https://www.openssl.org/docs/man1.0.2/crypto/X509_VERIFY_PARAM_set1_host.html
They say they NEED this because they can delete a whole load of code
that could have security bugs.
Perhaps I am wrong but upon a quick glance, doesn't this just boil
down to some simple ORing?
How does this sit with
On Tue, Mar 15, 2016 at 3:52 PM, Kamil Cholewiński
wrote:
> setgid is setgid, you give unprivileged users an executable they can
> play with.
... and a successful hack means that they can corrupt the score file.
> A daemon can open a descriptor to the score file at startup,
> > You propose to start a score daemon all the time? Yes, you do...
>
> I didn't suggest it to be enabled by default. Administrator's choice.
> Users can spawn private instances. No more dangerous than installing
> openarena-server from ports.
>
> Not a score daemon but a game server. If it's
e dangerous than installing
>> openarena-server from ports.
>>
>> Not a score daemon but a game server. If it's a simple daemon keeping
>> scores, it couldn't stop users from submitting any score they please and
>> thus cheating.
>
> How is a game server better secur
mon but a game server. If it's a simple daemon keeping
> scores, it couldn't stop users from submitting any score they please and
> thus cheating.
How is a game server better security (or better anything) than setgid
for these games?
In my opinion:
You'd basically have to rewrite everythin
/use/games/scored
Sent from my iPhone
> On Mar 15, 2016, at 2:04 PM, Kamil Cholewiński <harry6...@gmail.com>
wrote:
>
> On Tue, 15 Mar 2016, Theo de Raadt <dera...@cvs.openbsd.org> wrote:
>>>> You obviously cannot make them private, because that destroys in
On Tue, 15 Mar 2016, Theo de Raadt <dera...@cvs.openbsd.org> wrote:
>> > You obviously cannot make them private, because that destroys inter-
>> > terminal games, and you cannot remove the common data because it is the
>> > game status data.
>>
>>
> > You obviously cannot make them private, because that destroys inter-
> > terminal games, and you cannot remove the common data because it is the
> > game status data.
>
> The rest of the gamedev world seems to handle this situation by
> splitting the game into
;>
>>> "Cannot get status of hack"
>>>
>>> It worked on 5.8 release. Just wanted to see if anyone else had the
>>> same problem.
>>
>> hack, hunt, phantasia and sail are either completely broken or mostly
>> broken since they had the
ase. Just wanted to see if anyone else had the
>> same problem.
>
> hack, hunt, phantasia and sail are either completely broken or mostly
> broken since they had their setgid bits removed almost 4 months ago:
>
> http://cvsweb.openbsd.org/cgi-bin/cvsweb/src/games/hack/Makefile
&
d sail are either completely broken or mostly
broken since they had their setgid bits removed almost 4 months ago:
http://cvsweb.openbsd.org/cgi-bin/cvsweb/src/games/hack/Makefile
so far, nobody has stepped up to fix them and I think you're the first
to mention it on the list.
> On current I get the following when starting 'hack'
>
> "Cannot get status of hack"
>
> It worked on 5.8 release. Just wanted to see if anyone else had the
> same problem.
Incomplete work regarding pledge, and removal of setgid games to
store scores.
Eventually someone will fix it.
On current I get the following when starting 'hack'
"Cannot get status of hack"
It worked on 5.8 release. Just wanted to see if anyone else had the
same problem.
Thanks,
Edgar
Craig, hello.
On 2014 Jul 22, at 13:17, Craig R. Skinner skin...@britvault.co.uk wrote:
Last night at a dress reversal of the 2014 Commonwealth Games Opening
Ceremony, I thrilled to walk my New Zealand flag in to the packed
stadium of 71 nations from the British Empire!!!
Welcome to Glasgow
Last night at a dress reversal of the 2014 Commonwealth Games Opening
Ceremony, I thrilled to walk my New Zealand flag in to the packed
stadium of 71 nations from the British Empire!!!
The opening is on Wednesday (tomorrow) closing on 3rd August.
They're a lot of fun - I know as I'm performing
On Sat, Mar 29, 2014 at 05:19:06PM -0400, Josh Grosse wrote:
Noticed today..
fixed, thanks.
jmc
Index: fortunes
===
RCS file: /cvs/src/games/fortune/datfiles/fortunes,v
retrieving revision 1.44
diff -u -r1.44 fortunes
Noticed today..
Index: fortunes
===
RCS file: /cvs/src/games/fortune/datfiles/fortunes,v
retrieving revision 1.44
diff -u -r1.44 fortunes
--- fortunes10 Feb 2013 15:21:28 - 1.44
+++ fortunes29 Mar 2014 21:17:45
For the record, this works in 4.7, doesn't work in 5.0. The two versions
use different sdl versions, I haven't investigated further. I can play it
on my laptop (for now). There is a newer version (1.9.5) than what's in
ports, but that doesn't work in 5.0 either (same problem).
Alan
On
For me it runs, but when I bring my cursor over the Icebreaker window the
screen turns black. Looks like a colormap issue. Like when you run 8-bit
color and the whole screen jumps to the colormap of the window your
cursor's over. I run 24-bit.
I emailed the author and he hasn't totally
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N ON9N? ON;N.ON7O ON1N3N:OONN9N1O N5NN2N-N;N5N9N1O Toolbar OON?
N4N9N1N4N/N:OON? N5N/N=N1N9 N-ON?N9NN7.
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Matthew Szudzik wrote:
On Wed, Apr 08, 2009 at 09:19:00PM +0200, Matthias Kilian wrote:
The new release song is really catchy. Many thanks to Jonathan,
I'm in complete agreement. It's probably the best OpenBSD song yet, and
has the potential to appeal to frustrated computer users outside the
://www.youtube.com/watch?v=ZVlB6KJT2xo
Games is very similar in style to Only solutions, by the lyrics and
melody are quite different.
The new release song is really catchy. Many thanks to Jonathan,
Jonny, Russ, Theo and Ty.
Ciao,
Kili
On Wed, Apr 08, 2009 at 09:19:00PM +0200, Matthias Kilian wrote:
The new release song is really catchy. Many thanks to Jonathan,
I'm in complete agreement. It's probably the best OpenBSD song yet, and
has the potential to appeal to frustrated computer users outside the
OpenBSD community (e.g.
On Wednesday 08 April 2009 15:57:54 Matthew Szudzik wrote:
On Wed, Apr 08, 2009 at 09:19:00PM +0200, Matthias Kilian wrote:
The new release song is really catchy. Many thanks to Jonathan,
I'm in complete agreement. It's probably the best OpenBSD song yet, and
has the potential to appeal to
On Wed, Apr 08, 2009 at 04:17:09PM -0400, STeve Andre' wrote:
On Wednesday 08 April 2009 15:57:54 Matthew Szudzik wrote:
On Wed, Apr 08, 2009 at 09:19:00PM +0200, Matthias Kilian wrote:
The new release song is really catchy. Many thanks to Jonathan,
I'm in complete agreement. It's
2009/4/9 STeve Andre' and...@msu.edu:
Nah, its Systemagic. ;-)
Yeah, my favourite too.
On Thu, 11 Sep 2008 10:06:23 -0400
Etienne Robillard [EMAIL PROTECTED] wrote:
On Thu, 11 Sep 2008 05:54:18 +0100
Tomas Bodzar [EMAIL PROTECTED] wrote:
Hi,
Just my view as a beginner with this system (or BFU :-)).Using -current or
following -stable is easy.I was trying following
On Thu, 11 Sep 2008 05:54:18 +0100
Tomas Bodzar [EMAIL PROTECTED] wrote:
Hi,
Just my view as a beginner with this system (or BFU :-)).Using -current or
following -stable is easy.I was trying following -current ,but found,that
using snapshots is soo easy and that following -current is
Hi,
I've reinstalled OpenBSD 4.3 from scratch and tried
to set up networking with the rtw driver but I couldn't
make it work with dhclient..
Is this a known issue ? I've updated /usr/src to
a recent current tree but I'm stuck trying to compile the
base system... :-)
I thought maybe rtw0 will
:[EMAIL PROTECTED] On Behalf Of Etienne Robillard
Sent: Thursday, September 11, 2008 5:15 AM
To: misc@openbsd.org
Subject: rtw0 is playing games with me (again)
Hi,
I've reinstalled OpenBSD 4.3 from scratch and tried to set up networking with
the rtw driver but I couldn't make it work
On Dec 13, 2007 12:41 PM, Antti Harri [EMAIL PROTECTED] wrote:
On Thu, 13 Dec 2007, Andris wrote:
there's already games/prboom, so why another Doom-engine?
Because someone ported it?
I don't get this there's already a ported implementation of idea.
Sounds like monopoly.
IMHO, any
Sam Fourman Jr. wrote:
Would anyone happen to have a pf.conf file that will prioritize World
of Warcraft (Multi User) and Liniage 2 packets
For Lineage 2,
http://support.plaync.com/cgi-bin/plaync.cfg/php/enduser/std_adp.php?p_faqid=1713
lists the ports as 2009, 2106, and .
I don't know
Thank you all for your help
Sam Fourman Jr.
On 11/12/06, Matthew Weigel [EMAIL PROTECTED] wrote:
Sam Fourman Jr. wrote:
Would anyone happen to have a pf.conf file that will prioritize World
of Warcraft (Multi User) and Liniage 2 packets
For Lineage 2,
Would anyone happen to have a pf.conf file that will prioritize World
of Warcraft (Multi User) and Liniage 2 packets
or maybe if anyone Knows the Ports that these Games are on
Any help would be Appreciated
I know that pfSense has built in rules for both of these games (but my
Firewall does
On 9/12/06, leshydonlop [EMAIL PROTECTED] wrote:
Hi, this is Lesh Donlup, a human right volunteer in UK.
I am writing to support Klitou by passing the message below.
Attached is the article 9 Comments on CCP Part 9 as the reference.
Please pass this message to people all around you to help.
I
I'm trying to setup pf to allow one machine on my network to play (and
even host) Age of Empires III.
I've tried a myrid of different settings in my pf.conf with the
following as present.
rdr on $ext_if proto tcp from any to $ext_if port 2300 tag AOE - $gamer
port 2300
rdr on $ext_if proto
On Wed, Jan 18, 2006 at 09:53:29AM -0600, Bob Bostwick (Lists) wrote:
I'm trying to setup pf to allow one machine on my network to play (and
even host) Age of Empires III.
I've tried a myrid of different settings in my pf.conf with the
following as present.
rdr on $ext_if proto tcp from
Here are the pieces of my pf.conf that allowed me to play AoM and such,
I haven't played AoE3 yet, but the concept is probably similar w/
different ports (or maybe the same, who knows?)
from pf.conf:
mark=192.168.10.10
...
tcp_games=6073 34987 37456 \
# AoM (6073), RoN (34987)
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