Can you post the full error log? (or a bit more around where the error is?)
Thanks
On Fri, Aug 17, 2012 at 8:25 PM, hhodgert hhodg...@webmd.net wrote:
I can not deploy to my device from MonoDevelop because the code signing is
breaking.
I have tried this command in terminal and it is
looks like the FB lib is calling into a block - which you provide.
Could it be that the block has gone out of scope and been garbage
collected?
On Thu, Aug 16, 2012 at 12:43 AM, Michael Bayne m...@threerings.net wrote:
I'm seeing a weird intermittent crash in the simulator after calling
The rootElement has a CreateOnSelected delegate, which you can pass
in, and it uses that to make a new DialogViewController if it needs
to. Should do the job :)
On Wed, Aug 15, 2012 at 3:45 PM, Andreas Ploetzeneder
ploetzene...@gmail.com wrote:
Hi,
how do i change the background color so, that
Not sure if you have a solution, but could it be the order you plug
things in? iPad first = it gets the upload?
On Tue, Aug 14, 2012 at 7:38 PM, Jeff Kesselman jef...@gmail.com wrote:
Hi Guys,
I keep my ipad docked when not in use so its generally attached to my Imac.
Im currently trying to
Hi,
I need to do some crash analysis in the Simulator on iOS6 beta 4 and this
requires me to install Xcode 4.5.
However I still need to submit apps using the current Xcode.
What is best practice to get 4.5 installed without loosing 4.3 and to keep
MonoTouch working as expected?
Regards,
René
I updated the binding project with a fat-library so you can deploy to device.
I actually think it is related to binding C-structs in general, because i
created my own struct and used that instead of CGSize and it gave me the
exact same issue as with CGSize (though it is not included in the github
Hello Lasse,
This sounds like a marshaling bug (i.e. rules differs from the
simulator, i386, and the ARM-based devices).
Please fill a bug report and attach (best) or link to your test case.
Also state which version of MonoTouch (and iOS) you are using.
Thanks
Sebastien
On Mon, Aug 20, 2012 at
Hi Sebastien,
Will do, thanks for your help :)
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Missing constructor crashes that show up only with sgen enabled doesn't mean
it's an sgen bug per-se, but only that with the default GC it won't be
triggered.
Sgen is usually much more aggressive in releasing memory that the default
GC.
If you have a sample that reliably crashes with sgen (no
But after downloading the DMG I need to install Xcode, right? And I want to
because I want the iOS6 Simulator. But if I run the installation it will
also overwrite 4.3. Puzzled.
René
2012/8/20 Nic Wise n...@fastchicken.co.nz
Download the 4.5 beta
Drop the .app on your desktop (or anywhere
Thank you, Nic.
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I am not able to find the answer to this question in the Objective-C bindings
docs page. How do I specify that a class I am wrapping extends from another
class I am wrapping but also implements the interface protocol of a protocol
I am wrapping? I can't use two BaseType annotations. I tried
This might help, tho I've not done it myself
http://www.appdesignvault.com/erica-sadun-pitch-perfect-interview/
I think she's done a book, too.
On Mon, Aug 20, 2012 at 3:31 PM, rnendel11 rnende...@gmail.com wrote:
Looking for anyone who has sent emails to app review sites (such as for
games)
Thanks for the reply.
I am not using SGEN but I am using following linker options
--linkskip=mscorlib -aot nimt-trampolines=512
It only happens in release mode (device). Unfortunately I cannot repeat it
but I get logs from customer and I get same errors any where I use.
myUIVIewControler p =
I am getting the error from MonoTouch..DialogViewController too.
it might be related to the linker options I am using
--linkskip=mscorlib -aot nimt-trampolines=512
at MonoTouch.ObjCRuntime.Runtime.ConstructNSObject (IntPtr ptr, IntPtr
klass) [0x0] in filename unknown:0
at
I haven't see any tools to convert the CSPROJ files.
There is this document which might prove helpful:
http://docs.xamarin.com/ios/tutorials/cross_platform/building_cross_platform_applications
Specifically this section:
I'm pretty sure this is a known problem - you have let the managed
version (C# version) go out of scope, and it's been garbage collected.
The Cocoa side wants to use the object, so the runtime trys to make
the managed version again - but it can't as it doesn't have an IntPtr
constructor.
If you
I have to keep all Viewcontroller in the memory. Is there anything else I
can do?
Thanks
Art
On Mon, Aug 20, 2012 at 3:19 PM, Nic Wise n...@fastchicken.co.nz wrote:
I'm pretty sure this is a known problem - you have let the managed
version (C# version) go out of scope, and it's been garbage
Hey all, I've got a UITableViewCell that I want to change the
HighlightedTextColor. Setting the HighlightedtextColor property only seems to
work when UITableViewCellSelectonStyle is set to something other than None. Do
I have to subclass UITableViewCell to get this to apply or am I just missing
Browse all Apps - Submit an app.
http://xamarin.com/apps/submit
On Mon, Aug 20, 2012 at 9:55 PM, rnendel11 rnende...@gmail.com wrote:
Great, thank you. I must not have had enough coffee today - I can see the
featured apps, but nowhere to submit...
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Very good, thanks. I knew it was a case of caffeine deficiency :-)
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This work-around will make your code work, but will cause your object to
surface with no previous managed state, which
is very very bad.
The solution is trying to keep a reference to it from known live objects.
On Mon, Aug 20, 2012 at 5:45 PM, Nic Wise n...@fastchicken.co.nz wrote:
Make a
;
}
}
** **
Thanks in advance for any insight.
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I hit this long ago, couldn't set tintcolor to null/none. This was the
solution. Note that IOS5 tint isn't supported.
MonoTouch.ObjCRuntime.Messaging.void_objc_msgSend_IntPtr
(buttonName.Handle, new MonoTouch.ObjCRuntime.Selector
(setTintColor:).Handle, IntPtr.Zero);
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Where buttonName is of course your object...
such as:
MonoTouch.ObjCRuntime.Messaging.void_objc_msgSend_IntPtr
(MySuperoolButton.Handle, new MonoTouch.ObjCRuntime.Selector
(setTintColor:).Handle, IntPtr.Zero);
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can I use LINQ in a PCL project?
On Mon, Aug 20, 2012 at 3:01 PM, Jeff Stedfast j...@xamarin.com wrote:
You can actually create a single Portable Library Project.
It's a bit of a hack, but it works.
Jeff
On Mon, Aug 20, 2012 at 3:58 PM, Jason Awbrey ja...@awbrey.net wrote:
If I want to
Yep - there is a very basic example PCL project here
https://github.com/conceptdev/xamarin-samples/blob/master/TaskyProPortable/
there is a few basic Linq statements in here
https://github.com/conceptdev/xamarin-samples/blob/master/TaskyProPortable/Tasky.Core.Portable/DL/TaskDatabase.cs
HTH
ok - I created a PCL project in my MT solution
when I look at the project references, I see System.Core, System, and
System.XML in red (Assembly not available in .NETPortable 4.0 Profile1
Profile (in Mono 2.10.9))
the Edit References dialog doesn't list any available dll's when I try to
add
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