[Nuke-users] Re: hardware for nuke 7

2013-04-29 Thread NotDaBod
Thanks alot Frank, Big fan of your Tutorials. Great info. Running parallel systems thing is really interesting. So it's basically having multiple OS and nukes running on your hardware kinda like how amazon has it's cloud rendering, sorry I'm never used it just read about it. The SSD running

[Nuke-users] Re: displacement tessellation

2013-04-29 Thread NotDaBod
I'll give AtomKraft polyTools a try. I used Alembic instead of obj and that maybe it a lot smoother as well. I'll check out that normals node, never used that one before. I'll have to give that a go Thanks for all the posts. ___ Nuke-users mailing

[Nuke-users] retime alembic

2013-04-29 Thread NotDaBod
Can we retime alembic files in any way? ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

[Nuke-users] export camera and parent node from maya

2013-04-29 Thread NotDaBod
I have a camera animated under a group node animated in maya 2013. I wondering if I can bake the cameras animation with the group nodes animation onto the camera node for exporting? Alembic and fbx don't like the hierarchy animation (the camera doesn't move properly in nuke). I also tried

[Nuke-users] Re: export camera and parent node from maya

2013-04-29 Thread NotDaBod
http://forums.creativecow.net/thread/61/859731 this worked. For future inquiries. thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] displacement tessellation

2013-04-16 Thread NotDaBod
I'm importing files from maya, .abc, fbx, obj and I'm wondering if I can make the mesh smoother in nuke? it's what I thought the displacement node was for in nuke, but I can't seem to figure it out, or is this node not meant to work with the readGeo node? Thanks

[Nuke-users] hardware for nuke 7

2013-04-16 Thread NotDaBod
I'm about to get a new machine for running nuke 7. I'm wondering where to focus. Is RAM more important, SSD, processors, bus speed etc? Thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] cast shadows in 3d, nuke 7.05

2013-03-25 Thread NotDaBod
I'm doing a test with a couple cards, a camera and a light to to see if i can get some cast shadows outputted and it's not working. I've gone through the user guide but can't seem to get it going. I've attached my nk file if someone would like to take a crack at it. Any and all suggestion

[Nuke-users] Re: cast shadows in 3d, nuke 7.05

2013-03-25 Thread NotDaBod
I changed it to spot and I got a cast shadow now. Anyone get one ok with point? ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

[Nuke-users] how to create an alpha from a photo with white bg

2013-03-25 Thread NotDaBod
I have a photo of a leaf on a white bg. I'm trying to create an alpha for just leaf. I have a feeling it's a real simple thing but I can't figure it out. I've tried the keyed node but I get nothing. I want use the leaf on a card in 3d. Thanks

[Nuke-users] how to get a background color?

2013-01-25 Thread NotDaBod
I'm compositing cg elements over cg elements. I'm trying to get a color for the sky, in other words the very back element that everything goes over top of. I've tried using constants, but I'm not how to use a constant. I'm using a merge node to put the constant into the B pipe and my other

[Nuke-users] Re: how to get a background color?

2013-01-25 Thread NotDaBod
it was my alpha channel that was messed up. It works now thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

[Nuke-users] open exr 2

2012-12-11 Thread NotDaBod
Is open exr 2 out? I'd like to render exr 2 from mental ray. Is this possible? Thanks ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] nuke 6.3v4 relight stability

2012-10-13 Thread NotDaBod
I'm having issues with stability using the relight tool in 6.3v4. Do i need to upgrade to use this tool? ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] LUT for uncompressed mov

2012-09-08 Thread NotDaBod
I need to send a file and I'm trying to make it smaller. I'm importing an uncompressed mov from FCPX and writing it with the Animation codec but the LUT is different(or something) it renders out lighter. What do I need to do to render out an mov in nuke so that it's not lighter? Thanks sorry

[Nuke-users] Re: LUT for uncompressed mov

2012-09-08 Thread NotDaBod
thanks, I guess I'll try pro res. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users