Hi,
I can offer some tricks.
First you need masked all moving object in your scene and identify this matte
in camera tracker (You can do this camera tracker mask section and chect it by
activate Tracking tab preview feature)
You should see in refine tab...you can refine decrease your max and
Thank you, I just copy all things and paste new script, its just resolved :D
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Dear frineds,
I try to lern nuke and I have a problem with rotopaint node.
when playing on nuke evertyings ok.
but when renderout rotopaint node is one frame normal another frame is black
its like flicker but it was really weird.
Thank you indeed.
Thanks, but what about light and shadow movement?...I'm just using projected,
baked textured (AO, and all other pass, maybe just normal pass and some
displacement pass left) façade in nuke, I just need mathced (especially shadow
movement and angle) light in nuke. is this possible?
I'can try
Thanks Varun ill try.
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Dear Friends,
Me and some of my friend want build a half digital set on a very bigger
platform. But we want other half of the facades build some models in maya and
composite this with Nuke with nuke 3D space. I'mean project going to be
something like Broadwalk Empire (More simple version of