Hello,
I
googled the reason why the osg plugin couldn't load an osgb or ive file on Android system. Because std::istream
>> operate skips spaces
which was used widely by osg plugins to read binary stream. It works on windows. But this doesn't work on Andoid.
Hello,
I googled the reason why the osg plugin couldn't load an osgb or ive file
on Android system. Because std::istream >> operate skips spaces which was used
widely by osg plugins to read binary stream. It works on windows. But this
doesn't work on Andoid.
The osg file can't be loaded
Hello,
I googled the reason why the osg plugin couldn't load an osgb or ive file
on Android system. Because std::istream >> operate skips spaces which was used
widely by osg plugins to read binary stream. It works on windows. But this
doesn't work on Andoid.
The osg file can't be loaded
Heh I hope I didn't oversell it! :)
OK, I will make a standalone osg example and post it here for people to try. I
will rely on the community to test with shadows and other use cases.
I have some month-end deadlines going on now but will do it in early June.
Ravi
--
Read this
Hi Robert,
All ok in my side.
Thanks!!
2017-05-25 9:51 GMT+02:00 Robert Osfield :
> Hi Jordi,
>
> Yesterday I checked in a couple of change, from the git log:
>
>
> $ git log
> commit 20ac472d1f7d85360714168d94e10729c1f9ce8d
> Author: Robert Osfield
Hi All,
I'm trying to make osgEarth run on Android (OSG 3.2 & osgEarth 2.3). Now
the earth can display on Android system. But I run into a problem with regard
to std:istream. I tried to load an osgb file by the following code
osg::ref_ptr node =
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