Indeed, using Cone glyph gives much better results, and tweaking by
"Stride" is very helpful!
Thank you, Andy and Utkarsh.
On Wed, Mar 15, 2017 at 8:14 PM, Utkarsh Ayachit <
utkarsh.ayac...@kitware.com> wrote:
> To control spacing of the glyphs, on the Glyph's properties panel you
> can change
Just to slightly thread jack for a second, will there be continued
development for both Oculus and Vive? I'm leaning towards a Vive and it
looks like that was the one originally recommended.
Maybe more importantly, and thoughts on whether we're going to see this
working on Linux any time soon. It
I think it is because you have set the Shaft radius to 0. The start of the
arrow doesn't appear because of this and I'm suspecting that the start of
the arrow is centered along the streamline. Maybe try using using either a
non-zero value for the Shaft radius that is bigger than the Tube radius or
Hi,
How does it look if you Glyph the streamlines themselves instead of the
tubes?
On Wed, Mar 15, 2017 at 5:40 PM, Liang Wang wrote:
> By using the arrow glyph filter on the lines/tubes, the arrows are often
> slightly dislocated (and thus slightly misaligned) from the
Carola
the answer is "soon". ParaView's GUI already enables the setting of the
so-called Cuttoff Array. In the GUI (I am assuming you use version 5.3), there
should be a setting for the Density and the Mass arrays. And just below it, is
the 3rd setting for the "smooting length" array.
Hello,
I have astrophysical SPH (smoothed particle hydrodynamics) data that I want to
interpolate for visualization in ParaView. I've found the SPHVolumeInterpolator
filter to do that, but can this filter handle non-constant smoothing lengths of
SPH particles for the interpolation? If so, how
It not really well supported, but something like the following may
work on linux/windows:
window = view.GetRenderWindow()
window.SetPosition(450, 0)
Utkarsh
On Wed, Mar 15, 2017 at 2:08 PM, Marco Cisternino
wrote:
> Good morning,
> I wrote a python script in order
Good morning,
I wrote a python script in order to process my data and to render the result at
the end.
To do this last step I call
Render(myRenderView)
Interact()
and the rendering window is open at the top left corner of my screen.
How can I change the position of the rendering window?
Thanks
Ruben,
(apologies for the delayed reply)
In the VTU XML, you can add component names as follows:
for each of the components.
Utkarsh
On Tue, Feb 7, 2017 at 8:22 AM, Reuben Kraft wrote:
> Hello,
>
>
>
> I am writing a VTU xml formatted file for a finite element
Faiz,
Can you remind us about your setup again so that we can see if something
can be done to reduce per rank memory requirements? Also, I am assuming the
current setup works if the data is small?
On Wed, Mar 15, 2017 at 10:47 AM Utkarsh Ayachit <
utkarsh.ayac...@kitware.com> wrote:
> You may
You may indeed be running into a limitation of current implementation.
To support fast rendering requirements for CAVE, ParaView duplicates
geometry between all rendering ranks. Seems like you're running out of
memory during that process.
On Mon, Mar 13, 2017 at 3:10 PM, Faiz Abidi
On Tue, Mar 14, 2017 at 17:58:18 -0400, Cory Quammen wrote:
> The superbuild was tagged with v5.3.0 this morning.
That may be, but it seems you missed pushing it to the main repository
:) .
--Ben
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In this case you will need to have a render server running on your client,
and a data server running on your cluster.
http://www.paraview.org/Wiki/ParaView:Server_Configuration#Case_Three:_Simple_connection_to_a_data-server.2Frender-server
This should work, but will definitelly not be ideal since
Sorry,
this doesn't work for me:
I start with a clean directory
mkdir pv53
cd pv53
git clone --recursive
https://gitlab.kitware.com/paraview/paraview-superbuild.git
cd paraview-superbuild
git fetch --tags origin
git checkout v5.3.0
-> error: pathspec 'v5.3.0' did not match any file(s) known
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