What does this message mean:
CMake Error in Wrapping/ClientServer/CMakeLists.txt:
Found relative path while evaluating include directories of
"vtkPVServerImplementationCoreCS":
"NONE/include"
I get a lot of them during configure, but only on Ubuntu ppc64le
I don't have an issue
On Tue, Oct 24, 2017 at 16:51:09 +0200, Fabian Wein wrote:
> fontconfig 2.12.1 does not compile with the error at the end of this
> mail.
>
> Building the current fontconfig 2.12.6 works for me, maybe the version
> could be upgraded?
I've pushed an MR for the common-superbuild here:
Thanks Utkarsh!
This change would take a build right? Can't do it right now =/
My goal is to know what should I do after a
cameraInstance.Pitch(90)
>
and before a
Render()
>
In order not to get the warning
Resetting view-up since view plane normal is parallel
>
I've tried
Hello,
Are there any examples how to receive extracts from Catalyst simulations in
a batch pvpython script?
My first attempt looks as attached. I connect to a pvserver running on
localhost. Then I create a LiveInsituLink proxy, set the insitu port to
2 and initialize the proxy. Finally, I
Thank you, Utkarsh, with view.RemoteRenderThreshold = 0, rendering is now
done in the right place.
Kolja
On Mon, Oct 23, 2017 at 7:47 PM, Utkarsh Ayachit <
utkarsh.ayac...@kitware.com> wrote:
> Koija,
>
> > But I have still no clue how to make the pvserver render the scene
> remotely and only
I would like to deprecate and remove this class. I believe vtkHyperOctree
was the forerunner to vtkHyperTreeGrid.
David E DeMarle
Kitware, Inc.
Principal Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909
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Hello to the list,
I have openSUSE tumbleweed with gcc 7.2.1
fontconfig 2.12.1 does not compile with the error at the end of this
mail.
Building the current fontconfig 2.12.6 works for me, maybe the version
could be upgraded?
Regards,
Fabian
Here is the error:
Performing build step for
Hi,
It should do hardware rendering in all cases. If you're connecting the GUI
to the EGL pvserver though the rendering can switch from being done on the
client vs. being done on the server. You can control where the rendering is
being done in your settings under the Render View by setting the
using 384.61 driver. Does pvserver use software rendering for surface,
wireframe, outline, points? Rendering in those modes works, but when I
switch to volume rendering it crashes. I wonder if I'm just switching to
H/W rendering when I switch to volume mode and it is crashing.