Re: [Paraview] Emissive polygons?

2009-02-19 Thread Berk Geveci
I am probably confused here but isn't setting ambient to larger than 0 in vtkProperty supposed to do that? -berk On Wed, Feb 18, 2009 at 4:23 PM, Moreland, Kenneth kmo...@sandia.gov wrote: I'm afraid not. It looks like that functionality is not even support in VTK. Implementing light

Re: [Paraview] Emissive polygons?

2009-02-19 Thread Moreland, Kenneth
No, they are different (although you might be able to get a similar effect). The ambient light represents a base level of lighting coming from all directions that is formed (in real life) by light coming actual light sources and bouncing around the objects in the room. It is the light that

[Paraview] Emissive polygons?

2009-02-18 Thread Eric E. Monson
Hello, I'm not sure if I'm using the proper terminology, but is it possible in ParaView to give polygons or 3d cells an emissive property for the lighting, so they give off light instead of reflecting it? Thanks, -Eric -- Eric E Monson

Re: [Paraview] Emissive polygons?

2009-02-18 Thread Moreland, Kenneth
I'm afraid not. It looks like that functionality is not even support in VTK. Implementing light emission that is constant for whole objects would be pretty straightforward, but would require modifying code all the way to VTK's rendering layer. -Ken On 2/18/09 1:55 PM, Eric E. Monson