Hi all,
I'm not sure if this is a bug or not, but here's how to duplicate what I'm
seeing:
1. Create a basic object (Sources - Sphere, then click Apply)
2. On the Display tab, change Color by: Solid Color to Color by:
cellNormals. Notice the different colors on the faces of the sphere.
3.
Geoff,
The magnitude of the cell normals (which is what you are coloring by) should be
1 for all of them. The different colors you are seeing initially are simply
due to numerical error. As you are doing undo/redo, some (non-significant)
precision must be lost. I don't know why there is a