From: Dave Airlie airl...@redhat.com
softpipe takes a different path for textureSize, so test it as well
just in case other drivers do similiar.
Signed-off-by: Dave Airlie airl...@redhat.com
---
.../fs-simple-texture-size.shader_test | 68 ++
1 file changed, 68
Don't really have to do the checkerboard thing, but... meh. Also I
would have picked /128.0 instead of /100 so that you get nicer-looking
fractions, but again... meh. With those things either changed or not,
Reviewed-by: Ilia Mirkin imir...@alum.mit.edu
On Sun, Jun 21, 2015 at 11:16 PM, Dave
On Fri, Jun 19, 2015 at 10:12 PM, Jose Fonseca jfons...@vmware.com wrote:
On 19/06/15 20:45, Ilia Mirkin wrote:
On Fri, Jun 19, 2015 at 3:39 PM, Jose Fonseca jfons...@vmware.com wrote:
On 19/06/15 13:32, Timothy Arceri wrote:
Hi all,
Unfortunately since its introduction patchwork hasn't
Jose,
I believe that's exactly what it's saying, yes.
- Chris
On Sun, Jun 21, 2015 at 8:00 PM, Jose Fonseca jfons...@vmware.com wrote:
It depends on the platform. But x86 doesn't require floats to be 4-byte
aligned. https://en.wikipedia.org/wiki/Data_structure_alignment#x86
I don't know