http://www.orkut.com/AlbumZoom.aspx?uid=1571067405427644802pid=1207149111488aid=1205480016
http://img233.imageshack.us/img233/6394/sdlbugdz9.png
it's from the http://sdlbasic.sf.net game repository
regards,
Paulo
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graphic characters in the text
in the screenshot. Is there any handling of translations and
internationalizations of games in sdlbasic? Is there support of UTF8, Unicode
or any way of showing non-ASCII characters? That would be quite useful and
important :)
Jens Seidel added support for gettext
hi!
sdlBasic is needing a makefile, and getting their sources formated as
compatible with Debian norms
Since this mailing list is plenty of game packagers, maybe mostly SDL
experimented, do someone can help this?
Thanks a lot in advance! :-)
Paulo
--- Paulo Silva [EMAIL PROTECTED] escribió:
hi!
Hi :)
sdlBasic is needing a makefile, and getting their sources formated as
compatible with Debian norms
Even though it's more elegant, I don't think there's any norm saying that the
building system should depend on makefiles. In fact
I don't know how this Debian mailing list works
The idea is about packaging sdlBasic and making it available from the Debian
repository - since it's a nice interpreter for game development, and far
beyond this (has some useful features Python-Pygame hasn't, like getting
lots of sprites from just
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