Bug#438800: Hex-a-hop for users

2007-08-20 Thread Damyan Ivanov
-=| Jens Seidel, 20.08.2007 05:45 |=- On Sun, Aug 19, 2007 at 10:01:22PM +0400, Yuri Kozlov wrote: 2007/8/19, Damyan Ivanov [EMAIL PROTECTED]: - -=| Jens Seidel, 19.08.2007 19:48 |=- http://packages.qa.debian.org/h/hex-a-hop.html). Or simply use a slightly older version of all patches from

Bug#438857: hex-a-hop: complains about invalid file font.dat

2007-08-20 Thread Jens Seidel
tags 438857 +pending thanks On Mon, Aug 20, 2007 at 12:53:30PM +0200, Gerfried Fuchs wrote: Package: hex-a-hop Version: 0.0.20070315-3 Severity: important - though, hex-a-hop still doesn't start on me. It ends with this line: #v+ Fatal error: Invalid file

Processed: Re: Bug#438857: hex-a-hop: complains about invalid file font.dat

2007-08-20 Thread Debian Bug Tracking System
Processing commands for [EMAIL PROTECTED]: tags 438857 +pending Bug#438857: hex-a-hop: complains about invalid file font.dat There were no tags set. Tags added: pending thanks Stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator

Bug#435804: workaround for segfault due to OpenAL bug provided

2007-08-20 Thread Giel van Schijndel
This segfault was apparently being caused by a some kind of 64bit incompatibility bug in OpenAL (i.e. according to this guy http://forums.wz2100.net/index.php?topic=760.msg6906#msg6906 ). A workaround is provided in revision 2100, this is the respective commit message:

Bug#438857: hex-a-hop: complains about invalid file font.dat

2007-08-20 Thread Miriam Ruiz
I'm sure it still has word size and endianess issues. I think the best thing to do would be to drop the .dat files and convert them to .png, which are standard and should have been used from the beginning instead of creating a yet-another-graphics-format. I'm planning to solve that in the middle

Bug#438800: hex-a-hop: Segfault reading save4.dat on 64 bit platforms

2007-08-20 Thread Yuri Kozlov
I think I found the reason for bug 438800: A too short fixed array size. Changing char optionSlotName[MAX_GAMESLOT][40] to char optionSlotName[MAX_GAMESLOT][400] in menus.h:387 should fix it. No, the same crash. Jens, I think it happens not from reading save4.dat. I dont have a dir .hex-a-hop at

Processing of pixfrogger_1.0-1_amd64.changes

2007-08-20 Thread Archive Administrator
pixfrogger_1.0-1_amd64.changes uploaded successfully to localhost along with the files: pixfrogger_1.0-1.dsc pixfrogger_1.0.orig.tar.gz pixfrogger_1.0-1.diff.gz pixfrogger_1.0-1_all.deb Greetings, Your Debian queue daemon ___

Bug#438800: Segfault reading save4.dat on 64 bit platforms

2007-08-20 Thread Jens Seidel
On Mon, Aug 20, 2007 at 09:44:52PM +0400, Yuri Kozlov wrote: I just build hex-a-hop_0.0.20070315-4_amd64.deb $LC_ALL=C hex-a-hop Warning: unable to open file /home/yuray/.hex-a-hop/save4.dat for reading Warning: don't know window with for message: Warning: don't know window with for

pixfrogger_1.0-1_amd64.changes is NEW

2007-08-20 Thread Debian Installer
(new) pixfrogger_1.0-1.diff.gz extra games (new) pixfrogger_1.0-1.dsc extra games (new) pixfrogger_1.0-1_all.deb extra games help the frog cross the street PiX Frogger is a clone of the classic game Frogger, in which you must help a frog cross the street to avoid becoming roadkill by cars and