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edit your ~/.neverball/neverballrc: there is an audio_rate option.
that solution does work. thanks!
for some reason, the audio_rate was set to 22050 by default (half the
rate that it should be). it would be much better if the game were to
set the audio_rate to 44100 by default. this would
actually, that solution didn't work. it makes the sound effects sound
fine now, but not the music. the music is still scratchy. i even
tried changing the audio_buffer to 4096, but there was no change.
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Hello,
The Wormux project released today Wormux 0.8beta2 and I updated the package in
svn. I've build the package in Lenny (I did the testing for the Wormux project
on my latop :-) ) and also one in a sid chroot.
The (Sid) package (not signed) is available at:
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reassign 440922 libgl1-mesa-dri
Bug#440922: Hangs the whole PC (can't even login via ssh)
Bug reassigned from package `btanks' to `libgl1-mesa-dri'.
found 440922 7.0.1-1
Bug#440922: Hangs the whole PC (can't even login via ssh)
Bug marked as found in
reassign 440922 libgl1-mesa-dri
found 440922 7.0.1-1
fixed 440922 7.0.1-2
thanks
Yes, that's the thing. Upgrading to 7.0.1-2 solved the problem.
If it is working now, the bug should be closed.
Jiri Palecek
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Package: warsow
Severity: serious
Quoting from http://www.warsow.net/?page=blog:
Recently acid, the mapper behind wdm2, wdm11, wctf2 and author of a number of
textures on other warsow maps, has made the
decision to leave the warsow team and assert his copyright over these works.
The reasons
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retitle 438857 hex-a-hop: On big endian systems: complains about invalid .dat
file
Bug#438857: hex-a-hop: complains about invalid .dat file
Changed Bug title to `hex-a-hop: On big endian systems: complains about invalid
.dat file' from `hex-a-hop:
On Sun, Sep 09, 2007 at 12:53:21PM -0400, Michael Gilbert wrote:
actually, that solution didn't work. it makes the sound effects sound
fine now, but not the music. the music is still scratchy. i even
tried changing the audio_buffer to 4096, but there was no change.
Have you tried playing
On Tue, Aug 28, 2007 at 09:14:59PM +0100, Robert Hart wrote:
Hello,
Thank you for your report and sorry for the delay, I was too busy the
last weeks to write an anwser.
I think you've a problem with your graphic driver, not with boson. An
user space
Which card and graphic driver do you use?
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tag 438812 pending
Bug#438812: funnyboat: Should support ttf-dejavu as an alternative to
ttf-bitstream-vera
There were no tags set.
Tags added: pending
thanks
Stopping processing here.
Please contact me if you need assistance.
Debian bug tracking
tag 438812 pending
thanks
On Sun, Aug 19, 2007 at 04:54:00PM -0700, Josh Triplett wrote:
Package: funnyboat
Version: 1.5-1
Severity: wishlist
Other packages that require a vera-like font do so with an alternative
dependency on ttf-dejavu: ttf-dejavu | ttf-bitstream-vera. funnyboat does
FYI: The status of the sauerbraten-data source package
in Debian's testing distribution has changed.
Previous version: 0.0.20070413-1
Current version: 0.0.20070819-1
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See http://people.debian.org/~henning/trille/
desmume_0.7.3-3_amd64.changes uploaded successfully to localhost
along with the files:
desmume_0.7.3-3.dsc
desmume_0.7.3-3.diff.gz
desmume_0.7.3-3_amd64.deb
Greetings,
Your Debian queue daemon
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Accepted:
desmume_0.7.3-3.diff.gz
to pool/main/d/desmume/desmume_0.7.3-3.diff.gz
desmume_0.7.3-3.dsc
to pool/main/d/desmume/desmume_0.7.3-3.dsc
desmume_0.7.3-3_amd64.deb
to pool/main/d/desmume/desmume_0.7.3-3_amd64.deb
Override entries for your package:
desmume_0.7.3-3.dsc - source games
Your message dated Sun, 09 Sep 2007 22:47:04 +
with message-id [EMAIL PROTECTED]
and subject line Bug#435763: fixed in desmume 0.7.3-3
has caused the attached Bug report to be marked as done.
This means that you claim that the problem has been dealt with.
If this is not the case it is now
Dear mentors,
I am looking for a sponsor for the new version 0.0.20070315-5
of my package hex-a-hop.
It builds these binary packages:
hex-a-hop - puzzle game based on hexagonal tiles
The package appears to be lintian clean.
The upload would fix these bugs: 438857, 440377, 441040
It mainly
On Mon, Sep 10, 2007 at 12:24:39AM +0200, Gonéri Le Bouder wrote:
On Tue, Aug 28, 2007 at 09:14:59PM +0100, Robert Hart wrote:
Hello,
Thank you for your report and sorry for the delay, I was too busy the
last weeks to write an anwser.
I think you've a problem with your graphic driver,
Other than that, the only option left to configure the audio device is
whether stereo should be enabled or not. It is disabled in 1.4.0, but it has
been enabled in the development version. It would be interesting if you
could try the attached patch.
yes! the audio is no longer scratchy with
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