Bug#440737: Please check for available resolutions rather than using a hardcoded list
Fixed In SVN. Thank you. ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
Package: torus-trooper Version: 0.22.dfsg1-2 Severity: wishlist I was disappointed to find that running Torus Trooper on my new eeePC (which has an 800x480 pixel screen) results in unused space on each side of the full-screen window. I guess that currently Torus Trooper is hard-coded to a 4:3 aspect ratio, whereas my screen is 5:3. I wish Torus Trooper supported a 5:3 aspect ratio on 5:3 screens (and more generally, supported arbitrary aspect ratios). -- System Information: Debian Release: lenny/sid APT prefers testing APT policy: (500, 'testing') Architecture: i386 (i686) Kernel: Linux 2.6.22-3-686 (SMP w/1 CPU core) Locale: LANG=en_AU.utf8, LC_CTYPE=en_AU.utf8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/dash Versions of packages torus-trooper depends on: ii libbulletml0d1 0.0.6-2 C++ library to handle BulletML eas ii libc6 2.7-6 GNU C Library: Shared libraries ii libgcc11:4.3-20080202-1 GCC support library ii libgl1-mesa-glx [libgl 7.0.2-4 A free implementation of the OpenG ii libglu1-mesa [libglu1] 7.0.2-4 The OpenGL utility library (GLU) ii libsdl-mixer1.21.2.8-3 mixer library for Simple DirectMed ii libsdl1.2debian1.2.13-2 Simple DirectMedia Layer ii torus-trooper-data 0.22.dfsg1-2 speeding ship sailing through barr ii zlib1g 1:1.2.3.3.dfsg-11 compression library - runtime torus-trooper recommends no packages. -- no debconf information ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
This one time, at band camp, Trent W. Buck wrote: side of the full-screen window. I guess that currently Torus Trooper is hard-coded to a 4:3 aspect ratio, whereas my screen is 5:3. I wish Torus Trooper supported a 5:3 aspect ratio on 5:3 screens (and more generally, supported arbitrary aspect ratios). hi, have you had a look at the torus-trooper man-page? the command line parameters -res x y and/or -window will probably be of your interest: [...] -res x y Set the screen resolution to (x, y). [...] -window Launch the game in a window. [...] so torus-trooper is not limited to a special resolution, you simply can't chose/change inside torus-trooper. when running in windowed mode, you can resize the window freely. tell me if this helped you out, so i can close this bug. cheers - fuddl signature.asc Description: PGP signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
--- Trent W. Buck [EMAIL PROTECTED] escribió: Package: torus-trooper Version: 0.22.dfsg1-2 Severity: wishlist I was disappointed to find that running Torus Trooper on my new eeePC (which has an 800x480 pixel screen) results in unused space on each side of the full-screen window. I guess that currently Torus Trooper is hard-coded to a 4:3 aspect ratio, whereas my screen is 5:3. I wish Torus Trooper supported a 5:3 aspect ratio on 5:3 screens (and more generally, supported arbitrary aspect ratios). You're right, the original game is designed for 4:3 and, even though it supports resizing, the visual result is suboptimal. The big question is how to change the appearance without changing the game itself. Thanks for the bug report, Miry __ ¿Con Mascota por primera vez? Sé un mejor Amigo. Entra en Yahoo! Respuestas http://es.answers.yahoo.com/info/welcome ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processed: Re: Bug#469328: Support 5:3 aspect ratio
Processing commands for [EMAIL PROTECTED]: retitle 469328 torus-trooper: claims to be a transient window Bug#469328: Support 5:3 aspect ratio Changed Bug title to `torus-trooper: claims to be a transient window' from `Support 5:3 aspect ratio'. severity 469328 normal Bug#469328: torus-trooper: claims to be a transient window Severity set to `normal' from `wishlist' thank you Stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator (administrator, Debian Bugs database) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
retitle 469328 torus-trooper: claims to be a transient window severity 469328 normal thank you On Tue, Mar 04, 2008 at 07:01:01PM +0100, Bruno Kleinert wrote: I wish Torus Trooper supported a 5:3 aspect ratio on 5:3 screens (and more generally, supported arbitrary aspect ratios). -res x y Set the screen resolution to (x, y). [...] when running in windowed mode, you can resize the window freely. Upon further investigation, I find that torus-trooper uses 800x480 is told to (by -res), and if I tell my window manager to resize the window. The real cause of the problem is that torus-trooper claims to be a transient window (i.e. a popup dialog, not an application window): WM_TRANSIENT_FOR(WINDOW): window id # 0x0 My window manager makes normal windows full-screen, but gives transient windows the size they request -- in torus-trooper's case, this is apparently 640x480 (unless overridden by -res). So I think the it's wrong for torus-trooper to claim to be a transient window. I've retitled the bug accordingly. Reference: ICCCM §4.1.2.6 (in the xspecs package). signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
On Tue, Mar 04, 2008 at 07:27:24PM +0100, Miriam Ruiz wrote: You're right, the original game is designed for 4:3 and, even though it supports resizing, the visual result is suboptimal. The big question is how to change the appearance without changing the game itself. Well, it seemed to me the easiest would be to just have the bits on the sides black on a widescreen, the same as if you watch a 4:3 TV show on a widescreen. signature.asc Description: Digital signature ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
At Wed, 5 Mar 2008 05:33:57 +1100, Trent W. Buck wrote: Upon further investigation, I find that torus-trooper uses 800x480 is told to (by -res), and if I tell my window manager to resize the window. The real cause of the problem is that torus-trooper claims to be a transient window (i.e. a popup dialog, not an application window): WM_TRANSIENT_FOR(WINDOW): window id # 0x0 My window manager makes normal windows full-screen, but gives transient windows the size they request -- in torus-trooper's case, this is apparently 640x480 (unless overridden by -res). So I think the it's wrong for torus-trooper to claim to be a transient window. I've retitled the bug accordingly. Well, torus-trooper does not directly use X, so this must be a bug in libsdl. Do you have the same problem with other games? (For what it's worth, I couldn't reproduce this locally.) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processing of neverball_1.4.0-5_amd64.changes
neverball_1.4.0-5_amd64.changes uploaded successfully to localhost along with the files: neverball_1.4.0-5.dsc neverball_1.4.0-5.diff.gz neverball-common_1.4.0-5_all.deb neverball-data_1.4.0-5_all.deb neverball_1.4.0-5_amd64.deb neverputt_1.4.0-5_amd64.deb Greetings, Your Debian queue daemon ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
On Tue, Mar 04, 2008 at 10:16:17PM +0100, Peter De Wachter wrote: So I think the it's wrong for torus-trooper to claim to be a transient window. I've retitled the bug accordingly. Well, torus-trooper does not directly use X, so this must be a bug in libsdl. Do you have the same problem with other games? Hmm, apparently so. Looking at `aptitude search ~i~Dlibsdl1.2debian`, I tested torus-trooper, foobillard, tumiki-fighters and xmoto. All of them had the following line in xprop output: WM_TRANSIENT_FOR(WINDOW): window id # 0x0 Do you know which sdl package I should reassign this bug to? ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#469328: Support 5:3 aspect ratio
At Wed, 5 Mar 2008 08:32:43 +1100, Trent W. Buck wrote: Hmm, apparently so. Looking at `aptitude search ~i~Dlibsdl1.2debian`, I tested torus-trooper, foobillard, tumiki-fighters and xmoto. All of them had the following line in xprop output: WM_TRANSIENT_FOR(WINDOW): window id # 0x0 Do you know which sdl package I should reassign this bug to? The libsdl1.2-debian meta package seems to be the best place, given that this does not depend on the sound driver. ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
neverball_1.4.0-5_amd64.changes ACCEPTED
Accepted: neverball-common_1.4.0-5_all.deb to pool/main/n/neverball/neverball-common_1.4.0-5_all.deb neverball-data_1.4.0-5_all.deb to pool/main/n/neverball/neverball-data_1.4.0-5_all.deb neverball_1.4.0-5.diff.gz to pool/main/n/neverball/neverball_1.4.0-5.diff.gz neverball_1.4.0-5.dsc to pool/main/n/neverball/neverball_1.4.0-5.dsc neverball_1.4.0-5_amd64.deb to pool/main/n/neverball/neverball_1.4.0-5_amd64.deb neverputt_1.4.0-5_amd64.deb to pool/main/n/neverball/neverputt_1.4.0-5_amd64.deb Override entries for your package: neverball-common_1.4.0-5_all.deb - optional games neverball-data_1.4.0-5_all.deb - optional games neverball_1.4.0-5.dsc - source games neverball_1.4.0-5_amd64.deb - optional games neverputt_1.4.0-5_amd64.deb - optional games Announcing to [EMAIL PROTECTED] Closing bugs: 457207 Thank you for your contribution to Debian. ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Processed: reassign 469328 to libsdl1.2debian
Processing commands for [EMAIL PROTECTED]: # Automatically generated email from bts, devscripts version 2.10.16 reassign 469328 libsdl1.2debian 1.2.13-2 Bug#469328: torus-trooper: claims to be a transient window Bug reassigned from package `torus-trooper' to `libsdl1.2debian'. End of message, stopping processing here. Please contact me if you need assistance. Debian bug tracking system administrator (administrator, Debian Bugs database) ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel
Bug#457207: marked as done (neverputt: adds scores up incorrectly)
Your message dated Tue, 04 Mar 2008 21:32:07 + with message-id [EMAIL PROTECTED] and subject line Bug#457207: fixed in neverball 1.4.0-5 has caused the Debian Bug report #457207, regarding neverputt: adds scores up incorrectly to be marked as done. This means that you claim that the problem has been dealt with. If this is not the case it is now your responsibility to reopen the Bug report if necessary, and/or fix the problem forthwith. (NB: If you are a system administrator and have no idea what this message is talking about, this may indicate a serious mail system misconfiguration somewhere. Please contact [EMAIL PROTECTED] immediately.) -- 457207: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=457207 Debian Bug Tracking System Contact [EMAIL PROTECTED] with problems ---BeginMessage--- Package: neverputt Version: 1.4.0-3 Severity: normal When playing the hard course, the score sheet at the end of the game adds the scores up incorrectly. The total given for the outside leg of the game is the sum of the scores for holes 1 to 9, and the total for the inside leg is the scores for the holes 10 through 18... but the inside leg has thirteen holes! Workaround: add the scores up manually in an atmosphere charged with tension after a full game! :) -- System Information: Debian Release: lenny/sid APT prefers testing APT policy: (520, 'testing'), (510, 'unstable'), (1, 'experimental') Architecture: i386 (i686) Kernel: Linux 2.6.23-1-686 (SMP w/1 CPU core) Locale: LANG=en_GB.UTF-8, LC_CTYPE=en_GB.UTF-8 (charmap=UTF-8) Shell: /bin/sh linked to /bin/bash Versions of packages neverputt depends on: ii libc6 2.7-4GNU C Library: Shared libraries ii libfreetype62.3.5-1+b1 FreeType 2 font engine, shared lib ii libgl1-mesa-glx [libgl1 7.0.2-2 A free implementation of the OpenG ii libsdl-image1.2 1.2.6-1 image loading library for Simple D ii libsdl-mixer1.2 1.2.8-1 mixer library for Simple DirectMed ii libsdl-ttf2.0-0 2.0.9-1 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.11-9 Simple DirectMedia Layer ii neverball-common1.4.0-3 data files for Neverball and Never ii zlib1g 1:1.2.3.3.dfsg-7 compression library - runtime neverputt recommends no packages. -- no debconf information ---End Message--- ---BeginMessage--- Source: neverball Source-Version: 1.4.0-5 We believe that the bug you reported is fixed in the latest version of neverball, which is due to be installed in the Debian FTP archive: neverball-common_1.4.0-5_all.deb to pool/main/n/neverball/neverball-common_1.4.0-5_all.deb neverball-data_1.4.0-5_all.deb to pool/main/n/neverball/neverball-data_1.4.0-5_all.deb neverball_1.4.0-5.diff.gz to pool/main/n/neverball/neverball_1.4.0-5.diff.gz neverball_1.4.0-5.dsc to pool/main/n/neverball/neverball_1.4.0-5.dsc neverball_1.4.0-5_amd64.deb to pool/main/n/neverball/neverball_1.4.0-5_amd64.deb neverputt_1.4.0-5_amd64.deb to pool/main/n/neverball/neverputt_1.4.0-5_amd64.deb A summary of the changes between this version and the previous one is attached. Thank you for reporting the bug, which will now be closed. If you have further comments please address them to [EMAIL PROTECTED], and the maintainer will reopen the bug report if appropriate. Debian distribution maintenance software pp. Jordà Polo [EMAIL PROTECTED] (supplier of updated neverball package) (This message was generated automatically at their request; if you believe that there is a problem with it please contact the archive administrators by mailing [EMAIL PROTECTED]) -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Format: 1.7 Date: Mon, 03 Mar 2008 21:23:14 +0100 Source: neverball Binary: neverball neverball-common neverball-data neverputt Architecture: source all amd64 Version: 1.4.0-5 Distribution: unstable Urgency: low Maintainer: Debian Games Team pkg-games-devel@lists.alioth.debian.org Changed-By: Jordà Polo [EMAIL PROTECTED] Description: neverball - 3D floor-tilting game neverball-common - data files for Neverball and Neverputt neverball-data - data files for Neverball neverputt - 3D miniature golf game Closes: 457207 Changes: neverball (1.4.0-5) unstable; urgency=low . * Install mapc in /usr/games instead of /usr/bin. * debian/patches/putt_scores.patch: New patch; fix Neverputt hard-coded limits for score counts. (Closes: #457207) Files: eb94c709481605a0d5405f4e426d87d5 1036 games optional neverball_1.4.0-5.dsc 5f6a632f606891c0b4ea74d34c28da05 51864 games optional neverball_1.4.0-5.diff.gz 8efb8d48ac0dd9c7a0b687a664f19b92 8900140 games optional neverball-common_1.4.0-5_all.deb 242c3067e706dbb8b48ed1ec3f80f1f0 3856406 games optional neverball-data_1.4.0-5_all.deb 6dd70916896d54f39ba0008b7c75f9ae 141150 games optional neverball_1.4.0-5_amd64.deb bdc7abd4f1ca0457d8750b2d066b182f 698962 games optional
alex4 1.1-1 MIGRATED to testing
FYI: The status of the alex4 source package in Debian's testing distribution has changed. Previous version: (not in testing) Current version: 1.1-1 -- This email is automatically generated; [EMAIL PROTECTED] is responsible. See http://people.debian.org/~henning/trille/ for more information. ___ Pkg-games-devel mailing list Pkg-games-devel@lists.alioth.debian.org http://lists.alioth.debian.org/mailman/listinfo/pkg-games-devel