On Sat, 2008-04-05 at 09:28 +0800, Paul Wise wrote:
On Fri, 2008-04-04 at 22:01 +, Joerg Jaspert wrote:
rejected, i think the source for the SDL.dll from one win32/ in the
tarball is missing.
Argh, seems I used the wrong tarball, that should have been stripped.
Re-uploaded
Mark J. Kilgard is very annoyed at Debian and now refuses to talk to
Debian people. As a result I don't think it is a good idea to contact
him about this issue. His comments can be found here:
http://bugs.debian.org/131997
We need to get chromium working with plib and if that doesn't work then
On Tue, Apr 1, 2008 at 6:54 PM, Paulo Silva [EMAIL PROTECTED] wrote:
Xbill has no .desktop icon file for the Gnome menu
The debian games team does not maintain this package.
In any case you should file a bug instead of contacting the list:
http://www.debian.org/Bugs/Reporting
--
bye,
pabs
According to the plib site, ssgInit should be called after an OpenGL
context is available (or glutInit has been called and a window created).
Looking at the code suggests that this is fine.
http://plib.sourceforge.net/ssg/
I can't reproduce the bug in i386 with an Intel graphics card. I'd say
it
On Mon, Mar 24, 2008 at 8:32 PM, Robert Millan [EMAIL PROTECTED] wrote:
Isn't boswars a duplicate of bos? Sounds like we could avoid having both
versions in unstable.
KiBi plans to file a removal request (or already has). stratagus is
another duplicate (CCed).
Do you plan to handle
# Automatically generated email from bts, devscripts version 2.10.18.1
#
# warzone2100 (2.1.0~1.beta2-1) UNRELEASED; urgency=low
#
# * New upstream beta release (Closes: #471194)
#- displays breifings at high resolutions (Closes: #466897)
#
package warzone2100 warzone2100-dbg
Package: whichwayisup
Version: 0.7.9-1
Severity: minor
whichwayisup uses the pygame icon for the window icon. I think it should
use the same icon as it uses in the GNOME menu.
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pabs
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On Mon, 2008-03-17 at 19:33 +0100, Brice Goglin wrote:
+idr bgoglin: You can't make *ANY* GL calls without a context.
After thinking about it, I agree. I also think this makes the behaviour
on i386 wrong; perhaps mesa should call abort() when it gets a GL call
without a valid OpenGL context on
Package: boson
Version: 0.13-2
Severity: normal
User: [EMAIL PROTECTED]
Usertags: goal-python2.5
boson FTBFS on amd64 with python 2.5:
[ 68%] Building CXX object
boson/gameengine/script/CMakeFiles/bosonscript.dir/pythonscript.o
/home/pabs/boson-0.13/boson/gameengine/script/pythonscript.cpp: In
Here is a possible replacement:
http://plib.sourceforge.net/fnt/
plib is in Debian main, so that works.
I'll have a look at switching to it for the next release.
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pabs
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Hi Tomasz,
The Debian Games Team received the following bug report about your
program kanatest. The full bug log is available here:
http://bugs.debian.org/466735
If you are interested in receiving future bug reports from Debian users,
you can subscribe to these here:
Package: stormbaancoureur
Version: 2.1.1-1
Severity: wishlist
With the new version of stormbaancoureur I can't get past the first
obstacle, Tolimar too:
pabs Serious problem with Mr DeFreese: uploaded a stormbanncourer that is too
hard!
* Tolimar haven't even got past the first obstacle.
Package: chromium
Version: 0.9.12-1
Severity: serious
Justification: non-free code in main
src/TexFont.cpp and src/TexFont.h contain this:
/* Copyright (c) Mark J. Kilgard, 1997. */
/* This program is freely distributable without licensing fees and is
provided without guarantee or warrantee
Package: goplay
Version: 0.3-1
Severity: normal
* I can't resize the various panes in the window
* uses technical terms like popcon, tag, facet
* the package name looks like a link, but clicking on it doesn't
do anything
* clicking on a package doesn't set the
Package: glest
Version: 3.1.0-1
Severity: normal
$ glest
open /dev/[sound/]dsp: Device or resource busy
OpenAL Vendor: Exception: Couldn't open audio device.
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Hi,
I'm wondering if you think either of these replacements for the non-free
music in chromium-data (#385115) are less repetitive:
http://people.64studio.com/~daniel/
http://www.secret49.com/chromium_music.tar.gz
Dunno if you've played the game, if you have, which would you prefer?
--
bye,
Best ask this on the main mailing list:
http://lists.debian.org/debian-devel-games/
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pabs
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On Sat, 2008-01-05 at 16:11 -0800, Mark B. Allan wrote:
That's an accurate summary. I started working on the music,
but I never finished... and chances are good that I won't
ever get back to it.
Could you make that partially completed music available? Perhaps Brian
or Daniel could complete
On Sun, 2008-01-06 at 14:28 -0800, Brian Redfern wrote:
I also have a new system where I could make more metal sounding
music for it, but its the Korg oasys so I would have to give the sound
away for free, but it wouldn't be replicable.
That korg thing looks cool, even runs Linux apparently.
Hi Mark,
I (and others) previously contacted you about the sounds and music in
your Chromium BSU game. In summary you stated:
* you are busy
* Debian should repackage chromium-data with alternatives
* in your opinion the alternative music doesn't fit the game
* you had
Package: warzone2100
Version: 2.1.0~0.svn1436-1
Severity: serious
I'll be uploading a new SVN snapshot soon and I wanted to be sure that
warzone2100 does not migrate to testing until we upload a stable
release. Upstream says they will have a feature freeze for the release
of 2.1 in about 2 weeks
Package: powermanga
Version: 0.80-dfsg-1
Severity: wishlist
powermanga --window gives a 640x400 sized window, but every second row
of pixels is black. The same happens in full-screen mode. Given that
there is a --320 option, it seems the native resolution is 320x200 (or
perhaps 640x200). It would
severity 449330 wishlist
retitle 449330 please degrade gracefully when the ogre cg plugin cannot be
loaded
thanks
On Wed, 2007-11-14 at 12:32 -0500, Andres Mejia wrote:
funguloids depends on ogre-plugins-cgprogrammanager which in turn
depends on nvidia-cg-toolkit.
Ah, so it does. I seem to
+0930, Paul Wise пишет:
Hi,
About [1] and [2], could you please file a bug on Debian and upstream
OpenAL with the patch you made to fix the issue? I tried to get the
patch from the packages, but you didn't provide any source code for it.
1. http://bugs.debian.org/442411
2. http
# downgrading severity: 1) 2 workarounds 2) doesn't affect all machines
severity 442411 important
forwarded 442411
http://sourceforge.net/tracker/index.php?func=detailaid=1777107group_id=167474atid=843095
The second workaround is to turn off sound and music.
Looks like it is a problem in openal
Package: pixfrogger
Version: 1.0-1
Severity: wishlist
When I start pixfrogger it asks me to choose between Spanish and
English. I already chose English when I logged into my computer, and
pixfrogger should be able to detect my locale and use it. As you can see
below, other programs (such as
Package: funguloids
Version: 1.06-4
Severity: normal
I tried to start funguloids on my laptop with an intel card. I expected
that it would start since the dependencies were satisfied. It failed
with the following output. I suggest that it should depend on
nvidia-cg-toolkit. It would be useful if
Package: sauerbraten
Version: 0.0.20070819.dfsg-1
Severity: normal
I'm trying to get a backtrace from sauerbraten for #441765 and I noticed
that it doesn't properly respect the noopt and nostrip options for
DEB_BUILD_OPTIONS. Only the libenet bits get a -g option to gcc and the
-O options remain.
On Tue, 2007-09-11 at 11:44 +1000, Paul Wise wrote:
When I run sauerbraten, it makes the screen black for a few seconds,
then segfaults. When I run it in gdb, it doesn't segfault,
I was able to get a sane backtrace by hacking the sauerbraten source
package and using screen to have gdb under x
Package: supertuxkart
Version: 0.3-1
Severity: minor
In GNOME, Applications/Games has 3 copies of the supertuxkart menu item.
-- System Information:
Debian Release: lenny/sid
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux
On Tue, 2007-09-11 at 11:35 +0200, Gonéri Le Bouder wrote:
This looks like #439973.
Boson works fine for me, apart from being a bit slow.
Maybe a problem with xserver-xorg-video-intel?
Possibly, most of the problems I have had with that resulted in X
crashes or kernel freezes. I'll try with
Package: sauerbraten
Version: 0.0.20070819.dfsg-1
Severity: normal
When I run sauerbraten, it makes the screen black for a few seconds,
then segfaults. When I run it in gdb, it doesn't segfault, but it
doesn't respond either, so I can't get back to my desktop without going
to a console and
# Automatically generated email from bts, devscripts version 2.10.7
#Baby cannot reproduce it on her machine
severity 440137 normal
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Package: cultivation
Version: 8.20070809.dfsg1-1
Severity: grave
Justification: game is unplayable
When I try to move my gardener, the place it moves to is different to
where I clicked. No matter where I click I can't prevent it from moving
off the land onto the sea and all the way to the edge of
Package: warzone2100
Version: 2.1.0~0.svn1436-1
Severity: normal
The briefings screens are broken, they are just black instead of a video
or something else. You can still see the text of the campaign objectives
after pressing Esc, but it is a bit confusing when there is 'Briefing
commences' and
Package: warzone2100
Version: 2.1.0~0.svn1436-1
Severity: normal
The briefings screens are broken, they are just black instead of a video
or something else. You can still see the text of the campaign objectives
after pressing Esc, but it is a bit confusing when there is 'Briefing
commences' and
Package: bouncy
Version: 0.5.20070616-1
Severity: minor
From the manual page:
bouncy - free Flash movie player
This is definitely not the case :)
--
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pabs
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Package: transcend
Version: 0.3.dfsg1-1
Severity: normal
I noticed that when transcend is minimised it uses more CPU (100%) than
when maximised (45%). I also notice that small transcend windows use
more CPU (100%) than when maximised (45%). I have an Intel GPU and an
Intel Core Duo 2 CPU if that
On Fri, 2007-07-06 at 14:54 +0200, Gonéri Le Bouder wrote:
By maximised, do you mean, fullscreen?
I didn't know transcend could be fullscreen (and there doesn't seem to
be a shortcut key for that). I just mean the metacity/gnome definition
of maximise - resize to cover as much of the screen as
On Mon, 2007-06-11 at 15:48 +0300, Eddy Petrișor wrote:
Look in linux-x.y.zz/Documentation/sound/alsa/ALSA-Configuration.txt, Module
snd-hda-intel for more information.
Hmm, none of those seem to apply. My Dell Inspirion 6400 has 2 jacks
(speaker, mic) on the right side so I thought maybe
Package: libopenal0a
Version: 1:0.0.8-4
Severity: normal
I recently moved my Debian install onto a new Dell laptop and I have
badly distorted sound and music with the trigger and chromium games the
onboard audio device using the alsa snd_hda_intel driver:
00:1b.0 Audio device: Intel Corporation
On Sun, 2007-06-10 at 12:18 +0200, Cyril Brulebois wrote:
I had this kind of problem with an older kernel (.18), which wasn't able
to guess the appropriate driver for the card. By diffing .18 and .21, I
was able to find the appropriate model name (3stack in my case).
(To be put under
On Sun, 2007-06-10 at 12:52 +0200, Cyril Brulebois wrote:
How would I check these things?
In the kernel sources, check sound/pci/hda/, the mapping is apparently
(at least in my case) this way:
I see:
{ 0x8086, 0x27d8, PCI_ANY_ID, PCI_ANY_ID, 0, 0, AZX_DRIVER_ICH }, /*
ICH7 */
and
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