Re: [PlayerStage-Gazebo] New year resolutions

2007-12-31 Thread Nathan Michael
Hi, I have a URG laser model in the wavefront object format that I can contribute. I use a different program than Blender but I think *.obj files are easily read in by other programs so it could be converted or manipulated. How shall I submit it? Thanks, Nate On Dec 31, 2007, at 11:41

Re: [PlayerStage-Gazebo] Problem with angle meassurement

2007-11-19 Thread Nathan Michael
Hello, 1. For X and Y position I have to add 6 to the proxy-X and 4 to the proxy-Y - 6 and 4 are the starting coordinates of the robot - Why does it not know the correct position? I guess it simulates a odomotry model and at the beginning it has not driven at all - so it meassures the

Re: [PlayerStage-Gazebo] Adding new interface to stable gazebo

2007-11-13 Thread Nathan Michael
Hi, Did you define gz_aio_alloc in your *.cpp file as well as your *.h file? This can happen if you put the reference in the header but do not define the symbol. Nate On Nov 13, 2007, at 6:09 AM, Sawyer Larkin wrote: Hello, I am trying to add Players AIO interface to Gazebo-0.7.0 I am

Re: [PlayerStage-Gazebo] Adding new interface to stable gazebo

2007-11-13 Thread Nathan Michael
Sawyer, I was referring to this definition, /// Create an interface extern gz_aio_t *gz_aio_alloc(); gz_aio.c snippet: #include gazebo.h // Create an interface gz_aio_t *gz_aio_alloc() { gz_aio_t *self; self = calloc(1, sizeof(gz_aio_t)); self-iface = gz_iface_alloc(); return

Re: [PlayerStage-Gazebo] Adding new interface to stable gazebo

2007-11-13 Thread Nathan Michael
The relevant detail is the library the plugin is locating at run time. this should compile and link against the newly installed binaries and the compile proceeds normally, it is only when the plugin file is loaded that the server complains. pkg-config --cflags gazebo points to

Re: [PlayerStage-Gazebo] No Python bindings in Gazebo 0.8?

2007-10-24 Thread Nathan Michael
At this time there are no bindings. If you wish to use python, you could try use the python binding for player via the player plugin or use the stable verison. Nate On Oct 23, 2007, at 2:45 PM, Kristen Stubbs wrote: Is it true that there are no libgazebo Python bindings for Gazebo 0.8?

[PlayerStage-Gazebo] SVN Gazebo on Mac OS X

2007-10-24 Thread Nathan Michael
Hello, I thought it may be of interest to comment on how to get the SVN version to run on Mac. It is generally straightforward to modify the code to get it to compile but more challenging to get the rendering system to work correctly with the OS X events and windowing system. There are a

Re: [PlayerStage-Gazebo] error compiling gazebo svn

2007-09-17 Thread Nathan Michael
Hi Marco, The QueuePointer errors you are receiving are due to changes in Player. The newest version of Player has some changes to deal with message queue memory leaks, among other things, and one of those changes involves using a new way of referencing the message queues. The svn

Re: [PlayerStage-Gazebo] External simulators and Gazebo

2007-08-27 Thread Nathan Michael
Hi Simon, Try: this-body-SetPose(GzPose pose) or this-body-SetPosition(GzVector pos) this-body-SetRotation(GzQuatern rot) See: http://playerstage.sourceforge.net/doc/Gazebo-manual-0.7.0-html/ classBody.html#a6d32b9b81d5e09ebaec8bc852184837 Nate On Aug 27, 2007, at 3:24 PM, smonckton

Re: [PlayerStage-Gazebo] External simulators and Gazebo

2007-08-27 Thread Nathan Michael
the outlines of the volume that will be rendered. Nate Simon Nathan Michael wrote: Hi Simon, Try: this-body-SetPose(GzPose pose) or this-body-SetPosition(GzVector pos) this-body-SetRotation(GzQuatern rot) See: http://playerstage.sourceforge.net/doc/Gazebo-manual-0.7.0-html/ classBody.html

Re: [PlayerStage-Gazebo] gazebo error ODE Message 2:mass must be 0 in dMassCheck() File mass.cpp Line 44

2007-08-03 Thread Nathan Michael
Hello Grad_Student, At the command prompt add the flag --enable-release when you compile ODE, like this: ./configure --enable-release Nate On Aug 3, 2007, at 7:09 PM, E. Vincent Cross II wrote: All, I have finally gotten gazebo installed and working however I am getting the following

Re: [PlayerStage-Gazebo] True position

2007-07-30 Thread Nathan Michael
Hi Tobias, While the documentation states that the TruthProxy is depricated, it is still there and I use it daily. If you are using version 0.7 I recommend using it as well. The simulation interface is not completely supported in 0.7. Take a look at the source file (base/

Re: [PlayerStage-Gazebo] Recommendations for a video card for use with gazebo?

2007-07-19 Thread Nathan Michael
Hi Kristen, I recently installed the SVN version of gazebo and ran it, only to observe a very strange-looking behavior (which I wasn't sure how to describe, so I made a video of it): http://www.youtube.com/watch?v=CWJnyqX23ow I saw the same results when I was running the svn version in a

Re: [PlayerStage-Gazebo] Build errors of SVN version (Long)

2007-07-16 Thread Nathan Michael
Hi Kevin,Read your email from this morning and thought I would give it a try.I exported the source: svn export https://playerstage.svn.sourceforge.net/svnroot/playerstage/code/gazebo gazebo cd gazebo patch -p0 gazebo.patch # Where the patch is attached (and should be dropped in the directory).I

[PlayerStage-Gazebo] Mini How-To for SVN Gazebo on OSX

2007-07-16 Thread Nathan Michael
Hi, This is a mini how-to install the SVN version of gazebo on OSX. I sent a patch yesterday but it didn't make it through, so I'm going to put everything here. This assumes you know what you need to do if something goes wrong or if you don't have a program or path setup correctly.

Re: [PlayerStage-Gazebo] Build errors of SVN version (Long)

2007-07-15 Thread Nathan Michael
In my previous reply I mentioned I couldn't get ogre to load the bundles. Turned out to be a really easy fix. Ogre on OSX auto-loads the bundles based on a plugins.cfg file. So aside from the other things I mentioned in previous emails put a plugins.cfg file in the same directory as the

Re: [PlayerStage-Gazebo] problems running gazebo

2007-07-14 Thread Nathan Michael
Hi, [EMAIL PROTECTED] ~/Desktop/player-2.0.4 $ player /usr/local/share/gazebo/worlds/terrain.world *.world files do not work with player, only gazebo. or if I try to run gazebo from the gazebo directory I get this error. Which directory should I run it from? [EMAIL PROTECTED]

Re: [PlayerStage-Gazebo] 3D model of Roomba

2007-05-13 Thread Nathan Michael
Hi, Could you please post the world file you used? Nathan On May 13, 2007, at 9:38 PM, Antidio wrote: Hi, I tried to use the 3D model of Roomba in gazebo and I got a segmentation fault when it tries to load the model. Also, you cannot see how the model looks like in the

Re: [PlayerStage-Gazebo] dyld: Symbol not found: __cg_jpeg_resync_to_restart

2007-04-11 Thread Nathan Michael
Do you have your environment variable: DYLD_FALLBACK_LIBRARY_PATH set properly? Put this lines in your ~/.profile export DYLD_FALLBACK_LIBRARY_PATH=/sw/lib:$DYLD_FALLBACK_LIBRARY_PATH That should fix it. Nathan On Apr 11, 2007, at 6:49 PM, Juan D. Velasquez wrote: I managed to install

Re: [PlayerStage-Gazebo] Problem with running Gazebo

2007-04-01 Thread Nathan Michael
Hi , Section Device Identifier Videocard0 Driver nv EndSection This means you aren't using the nvidia driver. Depending on your distribution you may be able to install the driver via its package management system, otherwise you can start here:

Re: [PlayerStage-Gazebo] Error with Gazebo on Mac OS X

2007-03-29 Thread Nathan Michael
Hi, Could you provide more information? I am using Gazebo on OS 10.4.9. I have had to patch the source at different times to get everything to work. For the first result below, did you pass renderMethodXLIB/ renderMethod for the ObserverCam? For the second result, specifically which

Re: [PlayerStage-Gazebo] Problem with CylinderGeom

2007-03-27 Thread Nathan Michael
Hello, Please see the thread below. http://sourceforge.net/mailarchive/message.php? msg_name=3451DD8D-14ED-4D26-A65F-D92096CED34E%40gmail.com Nathan On Mar 27, 2007, at 4:43 PM, Martin Schröder wrote: Hi, I have a little problem with the CylinderGeom. When I place a horizontal

Re: [PlayerStage-Gazebo] FW: Error running gazebo

2007-03-06 Thread Nathan Michael
Rich, It is likely to be issues with your installation of glx. Please see the response to Daniel's question here: http://sourceforge.net/mailarchive/forum.php? thread_id=31736972forum_id=33909 Hopefully that will help. Nathan On Mar 6, 2007, at 5:28 AM, Rich Walker wrote: Daniel Igor

Re: [PlayerStage-Gazebo] FW: Error running gazebo

2007-03-05 Thread Nathan Michael
Daniel, You'll need to append the path in which the wxgazebo module was installed to the PYTHONPATH. This can be done by typing the following (assuming you are using bash): export PYTHONPATH=$PYTHONPATH:/usr/local/lib/python2.4/site-packages Also, you can put this line in your ~/.bashrc

Re: [PlayerStage-Gazebo] Error running gazebo

2007-02-27 Thread Nathan Michael
Hello, Could you please provide more information? Some relevant information may be: - What OS are you running gazebo on? It looks like linux (but if it is OS X you cannot use the glx rendering method). - What is your graphics card? If it is Nvidia, have you installed the nvidia kernel

Re: [PlayerStage-Gazebo] gazebo/server/Camera camera

2007-02-11 Thread Nathan Michael
I've run into the same problem with the Mac OS X HFS which is also case-insensitive. The best I could do was check it out on a linux box, remove the offending (empty) folder, and then do an svn export and svn import to get it into my development environment. Since the Camera folder is

Re: [PlayerStage-Gazebo] Problems with cylinder geoms ?

2007-02-07 Thread Nathan Michael
Hi, In the file, gazebo/server/bodies/CylinderGeom.cc change the line this-SetGeom( body, dCreateCylinder( 0, length, radius ), mass, true ); to this-SetGeom( body, dCreateCylinder( 0, radius, length ), mass, true ); If you look at dCreateCylinder, the arguments should be that order.

Re: [PlayerStage-Gazebo] Screen flicker in rendering gazebo

2007-02-01 Thread Nathan Michael
Dave, I ran your temp.world file and experienced the same issues. However, the flickering occurred on the body of the car chassis rather than the environment. I believe your problem is due to the fact that your light source is so far away from your car model. By changing the light source

[PlayerStage-Gazebo] Update on new version of Gazebo

2007-02-01 Thread Nathan Michael
process but my curiosity forces me to inquire of the status of this update. Is there something I can do to help? Thank you, Nathan Michael - Using Tomcat but need to do more? Need to support web services, security? Get stuff

Re: [PlayerStage-Gazebo] Gazebo GPS through player

2006-11-03 Thread Nathan Michael
the the attached shell script in the root of gazebo, and re-configure and make. Let me know it all works. Thanks, -nate On 11/2/06, Nathan Michael [EMAIL PROTECTED] wrote: Hello, Gazebo 0.7 fails to build on Mac OS X 10.4.8. The resulting error is: /usr/bin/libtool: file: -lgazebo

Re: [PlayerStage-Gazebo] Gazebo GPS through player

2006-11-02 Thread Nathan Michael
Hello, Gazebo 0.7 fails to build on Mac OS X 10.4.8. The resulting error is: /usr/bin/libtool: file: -lgazebo is not an object file (not allowed in a library) make[2]: *** [libgazeboplugin.la] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all] Error 2 The error occurs when

[PlayerStage-Gazebo] Matlab Interface to Gazebo

2006-05-29 Thread Nathan Michael
Hello,I have posted an API that interfaces Matlab and Gazebo on my website. All libgazebo functionality is present except for the gripper and factory interfaces (I do not make use of a gripper in my research). I use it in my own research and thought others might find it helpful. The documentation