What about something like this as a start:
https://github.com/mrdoob/three.js/tree/master/utils/converters/fbx
I've never used Three.js, but json format is pretty easily to use in
Python. You could either build models out of that json data, or use that
code as a base to create models directly.
On Thursday 05 November 2015 16:44:17 Benjamin Moran wrote:
> Thanks for the feedback guys. I'll not limit myself unnecessarily
> anymore when making changes.
>
> For docstrings specifically, I think it still makes sense to keep them
> under 80. Those wrap a lot easier :)
PEP 8 requires 72
https://github.com/riovan/scroller/blob/master/scroller/player.py
This works, but I wish to have a MOD_CTRL thing in KeyStateHandler so
I can decrease the speed accordingly if it is not in there in the
update function.
On 11/6/15, Leif Theden wrote:
> Could you paste the
Good info about the docstring length. That sounds reasonable.
On Friday, November 6, 2015 at 7:11:12 PM UTC+9, Adam wrote:
>
> On Thursday 05 November 2015 16:44:17 Benjamin Moran wrote:
> > Thanks for the feedback guys. I'll not limit myself unnecessarily
> > anymore when making changes.
> >
Hello again, has anyone seen any code in the wild on importing fbx models?
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