[R] R for Card Game Modeling

2013-03-10 Thread Lorenzo Isella
Dear All, Unfortunately, I cannot come up with a script or a concrete example at this stage. I am trying to investigate statistically a card game (not a game like poker, but something more like Magic). There are various kinds of cards (agents, missions, victory points) each obeying a given

Re: [R] R for Card Game Modeling

2013-03-10 Thread Peter Ehlers
On 2013-03-10 10:49, Lorenzo Isella wrote: Dear All, Unfortunately, I cannot come up with a script or a concrete example at this stage. I am trying to investigate statistically a card game (not a game like poker, but something more like Magic). There are various kinds of cards (agents, missions,

Re: [R] R for Card Game Modeling

2013-03-10 Thread C.H.
One approach is to build an agent to play the game repeatably and then calculate the winning odds if a particular card is played. The logical first step is to implement a playable version of the game using R. http://www.personeel.unimaas.nl/g-chaslot/papers/ACGSzitaChaslotSpronck.pdf On Mon,