This bug has resurfaced for me in 16.04.1 LTS. However, I cannot
confirm that restricting the launcher to a single screen prevents the
stickiness, as changing the launcher placement has no effect. This is
another bug that I will file separately.
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@johnlea: well, there is one problematic case: if the launcher is set to
autohide and it's placed only on one screen, edges shouldn't be sticky.
For example, i have autohidden launcher on the left edge of my laptop
screen (with an external display positioned to the right of the laptop,
see
I had the same problem as @jakobrunge, and solved it by setting All
Settings Displays Launcher placement to Laptop (the edge which is
not between both displays).
So I confirm that either it's not a bug but a feature, either it is a
real bug which can be easily avoided.
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@jakobrunge; do you have the Launcher locked out or set to autohide? I
just retested with 12.04, and when the Launcher is locked out and sticky
edges set to off, there are no sticky edges.
However if the Launcher is set to autohide, setting sticky edges to off
switches off all the sticky edges
I have the same problem on 12.04.1 LTS. I have an Laptop screen and
external monitor with Launcher Placement to Laptop and the sticky edged
button on/off has no effect. Then I temporarely changed Launcher
Placement to All Displays and then back again to Laptop and now the
edges are finally not
I'm not sure if this is a bug, rather than a setting being set too high
by default. The intuitive behaviour would be for the user to move across
from screen to screen. Setting the default stop velocity at 65 is fairly
high. Something in the 10-20 range seems to feel more in line with
natural
Unfortunately, this is still a bug using the latest lp:unity code for
me.
** Changed in: unity
Status: Fix Released = Confirmed
** Changed in: unity (Ubuntu)
Status: Fix Released = Confirmed
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Bugs, which is
I have re-tested, and am pretty sure this bug is fixed, so marking fix
released.
** Changed in: ayatana-design
Status: New = Fix Released
** Changed in: unity (Ubuntu)
Status: Confirmed = Fix Released
** Changed in: unity
Status: Confirmed = Fix Released
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Hmm, feels almost like a regression of bug 961285 to me.
** Changed in: unity
Status: Incomplete = Confirmed
** Changed in: unity (Ubuntu)
Status: Incomplete = Confirmed
** Changed in: unity
Importance: Low = Medium
** Changed in: unity (Ubuntu)
Importance: Low = Medium
**
See also: bug 987787
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https://bugs.launchpad.net/bugs/990032
Title:
Dual monitor sticky edges are still enabled when turned off in display
manager and Launcher placement is All
Thanks, in fact that's how it has been designed I think, launchers are
always sticky, the option only impact on the screen barrier if you cross
a border which has no launcher
** Changed in: unity (Ubuntu)
Status: New = Incomplete
** Changed in: unity (Ubuntu)
Importance: Undecided =
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https://bugs.launchpad.net/bugs/990032
Title:
Dual monitor sticky edges are still enabled when turned off in display
manager and Launcher placement is All Displays
To manage
It looks like this should have been fixed in unity 5.10 (bug 961285).
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https://bugs.launchpad.net/bugs/990032
Title:
Dual monitor sticky edges are still enabled when turned off in
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