This is a pretty pathological condition acknowledged as a problem in the
video drivers, and can be reproduced with applications other than Unity
(see comments above). As such, I can't justify this as a bug in Unity.
** Changed in: unity (Ubuntu)
Status: Confirmed = Invalid
** Changed in:
** Tags added: hwsps
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https://bugs.launchpad.net/bugs/923569
Title:
Unity does not recognize twinview settings after crash and manual
restart.
To manage
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: unity (Ubuntu)
Status: New = Confirmed
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I can confirm the issue with Unity (compiz).
Additional symptom: I'm having the issue (which may or may not be
related?) that Unity detects my 2 displays in twinview as a single
display stretching across both screens called Laptop already before
crashing. That does not seem to normally affect
I've noticed this happens with metacity as well. Note that it only
happens when restarting the window manager manually without restarting
X, usually due to a crash and failure to auto-restart. It never happens
during normal use.
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We're closing this bug since there has not been a response from the original
reporter. However, the issue still exists please feel free to reopen with the
requested information. If you're not the original reporter, we'd prefer you
file a new bug report.
Some tips:
* Report X.org bugs via
Can't reproduce on an Intel card.
Yet another reason why the Nvidia driver sucks because of the lack of
xrandr support :(
** Also affects: nvidia-graphics-drivers (Ubuntu)
Importance: Undecided
Status: New
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Not arguing that nvidia sucks due to its lack of xrandr-ness, but that
issue is already covered by bug #567963 (and is *quite* well known
upstream), so if the nvidia task was given just because nvidia uses
twinview, I don't think the task is necessary, we can just consider that
aspect dupe of
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