I think that the programmers have to work mainly on the program interface as,
for me, is a little old and not so efficient. I think to blender 2.8 or Shade3d
as a model of good and functional interfaces. (speaking of prices: Shade 3d has
gone to subscription and before you need more than 500$
Yeah, what is the road-map short and long term?
On Thu, Dec 13, 2018 at 6:10 PM Chris Sellars wrote:
> Hi Vesa,
>
>
>
> This is great news. After so long I had assumed that support for Realsoft
> had ended.
>
> Do you plan to continue development beyond V8?
>
>
>
> Thanks,
>
> Chris Sellars
>
>
Hi Vesa,
This is great news. After so long I had assumed that support for Realsoft had
ended.
Do you plan to continue development beyond V8?
Thanks,
Chris Sellars
From: User-list [mailto:user-list-boun...@realsoft.com] On Behalf Of Vesa
Meskanen
Sent: 12 December 2018 16:12
To:
Can't await to give it a try once more.
Does it give someone here on the list under 40 years old? ;-)
Are there intentions to provide a course/workshop for it?
Kind regards.
Marcel Zarriello
Mob.: +41 78 736 93 95
13.12.2018 13:51 schrieb "achill...@libero.it" :mailto:jsp...@gmail.com>>
I too think so, but don't forget that'a a 150€ software against thousands €
ones.
Achille
> Il 13 dicembre 2018 alle 13.38 Mauro Sanna ha
> scritto:
>
> Well, my daily tool is Maya since 1998, and I am also using Houdini. RS
> doesn't look anything like them to be honest.
>
> On
Well, my daily tool is Maya since 1998, and I am also using Houdini. RS
doesn't look anything like them to be honest.
On Thu, 13 Dec 2018 at 12:16, Jean-Sebastien Perron
wrote:
> Realsoft's workflow in retrospect does look a lot like SideFX Houdini
> before it's time.
>
> It's unbelievable, I
Realsoft's workflow in retrospect does look a lot like SideFX Houdini
before it's time.
It's unbelievable, I forgot how powerful RS is. It is almost as powerful as
Maya and Houdini 2018 if a little less complete in each features.
But RS has all his features back from 2003?
On Thu, Dec 13, 2018