Re: [ClusterLabs] About Corosync up to 16 nodes limit

2017-07-06 Thread Ken Gaillot
On 07/06/2017 03:51 AM, mlb_1 wrote: > thanks for your solution. > > Is anybody can officially reply this topic ? Digimer is correct, the Red Hat and SuSE limits are their own chosen limits for technical support, not enforced by the code. There are no hard limits in the code, but practically

Re: [ClusterLabs] About Corosync up to 16 nodes limit

2017-07-06 Thread mlb_1
thanks for your solution. Is anybody can officially reply this topic ? At 2017-07-06 11:45:05, "Digimer" wrote: >I'm not employed by Red Hat, so I can't speak authoritatively. > >My understanding, however, is that they do not distinguish as corosync >on its own doesn't

Re: [ClusterLabs] About Corosync up to 16 nodes limit

2017-07-05 Thread Digimer
I'm not employed by Red Hat, so I can't speak authoritatively. My understanding, however, is that they do not distinguish as corosync on its own doesn't do much. The complexity comes from corosync traffic though, but it gets more of a concern when you add in pacemaker traffic and/or the CIB grows

Re: [ClusterLabs] About Corosync up to 16 nodes limit

2017-07-05 Thread mlb_1
Is RedHat limit node's number, or corosync's code? At 2017-07-06 11:11:39, "Digimer" wrote: >On 2017-07-05 09:03 PM, mlb_1 wrote: >> Hi: >> I heard corosync-node's number limit to 16? It's true? And Why? >> Thanks for anyone's answer. >> >> >> >>

Re: [ClusterLabs] About Corosync up to 16 nodes limit

2017-07-05 Thread Digimer
On 2017-07-05 09:03 PM, mlb_1 wrote: > Hi: > I heard corosync-node's number limit to 16? It's true? And Why? > Thanks for anyone's answer. > > > > https://specs.openstack.org/openstack/fuel-specs/specs/6.0/pacemaker-improvements.html > > > > * Corosync 2.0 has a lot of

[ClusterLabs] About Corosync up to 16 nodes limit

2017-07-05 Thread mlb_1
Hi: I heard corosync-node's number limit to 16? It's true? And Why? Thanks for anyone's answer. https://specs.openstack.org/openstack/fuel-specs/specs/6.0/pacemaker-improvements.html Corosync 2.0 has a lot of improvements that allow to have up to 100 Controllers.