Re: Compiling xserver on Ubuntu 12.04 Precise

2012-08-22 Thread Pekka Paalanen
On Tue, 21 Aug 2012 21:44:46 -0700 Bill Spitzak spit...@gmail.com wrote: On 08/21/2012 10:17 AM, Scott Moreau wrote: You probably have the wrong xserver code. Make sure you get it from the xwayland-1.12 branch of git://anongit.freedesktop.org/xorg/xserver

[PATCH] intel: Adjust test to reflect that __DRI_IMAGE_USE_SHARE is always set

2012-08-22 Thread Rob Bradford
From: Rob Bradford r...@linux.intel.com Following on from 61e95b8a5f8524c7ff726f92ef6edc6b6bb35196 that always adds __DRI_IMAGE_USE_SHARE to every bo created. We need to adjust the test that checks that __DRI_IMAGE_USE_WRITE is only set on cursors - since that is the only place it is supported.

RE: [PATCH] intel: Adjust test to reflect that __DRI_IMAGE_USE_SHARE is always set

2012-08-22 Thread Eoff, Ullysses A
Patch works for me :) U. Artie -Original Message- From: wayland-devel- bounces+ullysses.a.eoff=intel@lists.freedesktop.org [mailto:wayland- devel-bounces+ullysses.a.eoff=intel@lists.freedesktop.org] On Behalf Of Rob Bradford Sent: Wednesday, August 22, 2012 11:41 AM To:

Re: Q: xwayland overt Qt-compositor?

2012-08-22 Thread jegde jedge
Thanks everybody. I ran into a few blocks trying to build qtwayland/src/plugins/platform/wayland I have to keep two separate libxkbcommon's around one for weston and one for qt5. weston will not compile against the sha:3fbc277... version qt says they require I don't know how to make 'qmake' on

RE: [PATCH] intel: Adjust test to reflect that __DRI_IMAGE_USE_SHARE is always set

2012-08-22 Thread Eoff, Ullysses A
should this go to the mesa list? U. Artie -Original Message- From: wayland-devel- bounces+ullysses.a.eoff=intel@lists.freedesktop.org [mailto:wayland- devel-bounces+ullysses.a.eoff=intel@lists.freedesktop.org] On Behalf Of Rob Bradford Sent: Wednesday, August 22, 2012 11:41 AM

[RFC weston] compositor: optimize/simplify shaders

2012-08-22 Thread Rob Clark
From: Rob Clark r...@ti.com Re-work how the shaders and emitted vertices work. Rather than always rendering clip-rect sized quads and doing transformation in tex coords (and requiring the corresponding clipping in frag shader), instead emit transformed vertices, clipped wrt. dirty region, and

Re: [RFC weston] compositor: optimize/simplify shaders

2012-08-22 Thread Scott Moreau
On Wed, Aug 22, 2012 at 6:09 PM, Rob Clark rob.cl...@linaro.org wrote: From: Rob Clark r...@ti.com Re-work how the shaders and emitted vertices work. Rather than always rendering clip-rect sized quads and doing transformation in tex coords (and requiring the corresponding clipping in frag

Re: [RFC weston] compositor: optimize/simplify shaders

2012-08-22 Thread Rob Clark
On Wed, Aug 22, 2012 at 7:38 PM, Scott Moreau ore...@gmail.com wrote: On Wed, Aug 22, 2012 at 6:09 PM, Rob Clark rob.cl...@linaro.org wrote: From: Rob Clark r...@ti.com Re-work how the shaders and emitted vertices work. Rather than always rendering clip-rect sized quads and doing

Re: Q: xwayland overt Qt-compositor?

2012-08-22 Thread Jørgen Lind
Hi JørgenOn Wed, Aug 22, 2012 at 07:17:13PM +, ext jegde jedge wrote: Thanks everybody. I ran into a few blocks trying to build qtwayland/src/plugins/platform/wayland Thats not good :( I have to keep two separate libxkbcommon's around one for weston and one for qt5. weston will not