On Sun, May 22, 2022 at 5:42 PM Konrad J Hambrick <kjhambr...@gmail.com> wrote:
> > On Sun, May 22, 2022 at 4:33 PM Dave Woodfall <d...@slackbuilds.org> > wrote: > >> > On 22/05/22 14:46, >> > Konrad J Hambrick <kjhambr...@gmail.com> put forth the proposition: >> > > All -- >> > > I emailed the maintainer on May 12 but have received no reply. >> > > Below is the email I sent. >> > > The Punchline is that the DevIL SBo will not compile on my Slackware64 >> > > 15.0 + Multilib System when the nvidia-texture-tools SBo is installed. >> > > The simplest fix is to turn off nvidia-texture-tools via a cmake >> Config >> > <snip># ---v from my original email to yth: >> # ---v from my original email to yth: > > > > Is this the best place to post such info ? >> > > Thanks everyone ! >> > > -- kjh >> > This is the right place, usually we accept patches as attachments, >> > but if this only the one flag. I can take a look this week. >> > We don't support multilib though, so do you know if it fails still on >> > a non-multilib full 15.0 installation?# grep >> usr/include/nvcore/Memory.h /var/log/packages/* >> >> >> /var/log/packages/nvidia-texture-tools-2.1.2-x86_64-1_SBo:usr/include/nvcore/Memory.h >> >> >> >> It still fails on pure 15.0. The error I get is a missing >> mvcore/Memory,h which was included in nvidia-texture-tools >> but isn't in the version on SBo or the latest. >> >> > Link to blog post on sending patches: >> > https://slackblogs.blogspot.com/2022/03/how-to-send-patches-to-sbo.html >> . >> >> Interesting catch Dave. > > I DO have nvidia-texture-tools version 2.1.2 installed but I modified the > SBo to install the 'missing' files from /usr/include/nv*/ > > I mentioned in my original email that I installed the latest version of > nvtt to see if that fixed the DevIL SBO. > > # ---v from my original email to yth: > I changed the nvidia-texture-tools CMakeLists.txt so that the header files > are installed in /usr/include/{nvtt,nvthread,nvmath,nvimage,nvcore}/ > as well as installing nvconfig.h > # ---^ from my original email to yth: > > ick. What a mess. > > I'll remove my modified nvtt ; reinstall the official > nvidia-texture-tools.SlackBuild and see what happens with the additional > cmake flag in the DevIL.SlackBuild: > > -DIL_USE_DXTC_NVIDIA=NO > > -- kjh > > All -- I removed nvidia-texture-tools-2.1.2 which included the extra include files. Then I rebuild and installed nvidia-texture-tools-2.1.1 using the original nvidia-texture-tools.SlackBuild ( log is attached ) Then I executed the attach
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