Also think about the general problem you are seeing.  Your application
has 2 locations on the screen that have a launcher for it: one on Unity
and one on <some other dock>.  How is the system supposed to know which
of those 2 it should animate the minimize to?

You can solve the problem by only having ONE of the 2 contain a launcher
for the program.  So between Unity's launcher and <other dock> your
application only appears on one of the two.  In that case, it should
work as expected.

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https://bugs.launchpad.net/bugs/1077201

Title:
  Unity Launcher steals minimize app animation end point from other
  docks

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