I've seen most people talking about the first solution that Nvidia
documents, which is probably slow:

  "Save allocations in an unnamed temporary file"

The faster solution would be:

  "S0ix-based power management"

Both are documented in
https://download.nvidia.com/XFree86/Linux-x86_64/510.54/README/powermanagement.html#PreserveAllVide719f0

I think this highlights why the bug exists in the first place -- keeping
Nvidia GPU memory alive during sleep requires more power than the GPU
would usually receive (or that you would like it to use) in a sleep
state.

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https://bugs.launchpad.net/bugs/1876632

Title:
  [nvidia] Corrupted/missing shell textures when switching users or
  resuming from suspend

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