Revision: 23114
Author:   ja...@chromium.org
Date:     Thu Aug 14 07:41:33 2014 UTC
Log:      Fix pointer iteration for maps.

BUG=
R=hpa...@chromium.org

Review URL: https://codereview.chromium.org/475463003
http://code.google.com/p/v8/source/detail?r=23114

Modified:
 /branches/bleeding_edge/src/heap/store-buffer.cc
 /branches/bleeding_edge/test/cctest/test-heap.cc

=======================================
--- /branches/bleeding_edge/src/heap/store-buffer.cc Mon Aug 11 14:22:24 2014 UTC +++ /branches/bleeding_edge/src/heap/store-buffer.cc Thu Aug 14 07:41:33 2014 UTC
@@ -486,10 +486,11 @@
                  heap_object = iterator.Next()) {
               // We skip free space objects.
               if (!heap_object->IsFiller()) {
+                DCHECK(heap_object->IsMap());
                 FindPointersToNewSpaceInRegion(
-                    heap_object->address() + HeapObject::kHeaderSize,
- heap_object->address() + heap_object->Size(), slot_callback,
-                    clear_maps);
+ heap_object->address() + Map::kPointerFieldsBeginOffset,
+                    heap_object->address() + Map::kPointerFieldsEndOffset,
+                    slot_callback, clear_maps);
               }
             }
           } else {
=======================================
--- /branches/bleeding_edge/test/cctest/test-heap.cc Tue Aug 5 19:37:32 2014 UTC +++ /branches/bleeding_edge/test/cctest/test-heap.cc Thu Aug 14 07:41:33 2014 UTC
@@ -4473,6 +4473,51 @@
   // when it calls heap->AdjustLiveBytes(...).
   JSObject::MigrateToMap(o, map2);
 }
+
+
+TEST(RegressStoreBufferMapUpdate) {
+  CcTest::InitializeVM();
+  v8::HandleScope scope(CcTest::isolate());
+  Isolate* isolate = CcTest::i_isolate();
+  Factory* factory = isolate->factory();
+  Heap* heap = isolate->heap();
+
+  // This test checks that we do not treat instance size field of the map
+  // as a heap pointer when processing the store buffer.
+
+  Handle<Map> map1 = Map::Create(isolate->object_function(), 1);
+
+  // Allocate a throw-away object.
+  factory->NewFixedArray(1, NOT_TENURED);
+
+  // Allocate a new-space object that will be moved by the GC (because
+  // the throw-away object will die).
+ Handle<FixedArray> object_to_move = factory->NewFixedArray(1, NOT_TENURED);
+
+  // Record the address before the GC.
+  Object* object_to_move_address = *object_to_move;
+
+ // Smash the new space pointer to the moving object into the instance size + // field of the map. The idea is to trick the GC into updating this pointer + // when the object moves. This would be wrong because instance size should
+  // not be treated as a heap pointer.
+ *(reinterpret_cast<Object**>(map1->address() + Map::kInstanceSizeOffset)) =
+      object_to_move_address;
+
+  // Make sure we scan the map's page on scavenge.
+  Page* page = Page::FromAddress(map1->address());
+  page->set_scan_on_scavenge(true);
+
+  heap->CollectGarbage(NEW_SPACE);
+
+  // Check the object has really moved.
+  CHECK(*object_to_move != object_to_move_address);
+
+  // Now check that we have not updated the instance size field of the map.
+  CHECK_EQ(object_to_move_address,
+           *(reinterpret_cast<Object**>(map1->address() +
+                                        Map::kInstanceSizeOffset)));
+}


 #ifdef DEBUG

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