> Just check the console on any random selection of non-us or uk systems
> and you'll see the current garbage is the console output. Sure it is
> not a blocker because all the different encodings agree on the ASCII
> part, but anything outside the 127 first codepoints has a high
> probability of being mis-rendered.

You mean you don't know how to work the console or put it in unicode
mode. Diddums.

There are things you can't do in character console mode - arabic is quite
tricky, most indian languages are a no-go, but the console isn't designed
for that so we don't care.

> The problem is not rendering the font data, it's to get the right font
> data in the first place. You have not-so-trivial problems like the

The font data is out there already thank you. As you keep conveniently
forgetting X can already render those fonts to bitmaps suitable for such
a screen so the problem doesn't exist except in your mind.

> limited number of glyphs allowed in console fonts, the fact 4:3 15"
> VGA screens are not manufactured anymore, etc

Untrue but rather irrelevant really. The font size in VGA consoles is
defined by the hardware on the video card.

Alan
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