I am still working on bringing the plot stuff up-to-date. I've moved the WE mapguide, but we've done a lot of thinking and deciding since it was last editted. My main question is how much of what was on the draft map still needs to be included - particularly the ruins, the village gates, and the waterfall shop. I guess the overall question is: we've compiled a list of NPCs and described almost all of them in some fashion. Does the list need to be lengthened to incluede more merchants, more guards, more brigands, etc? Andrew
On 2/22/06, Kai Sterker <[EMAIL PROTECTED]> wrote: > Von: James Nash <[EMAIL PROTECTED]> > > (Forwarded to the list so that everyone knows what's been going on.) > > Reviving our monthly IRC meeting would be really great, I think. > Especially if we could get more people involved. > > Which brings me to the next point: since the Wiki is quite complete, > it might be a good time to suggest Adonthell as game of the month on > happypenguin.org. That might get some people attracted ... > > The only things that are still missing from the Wiki are: > * the gfx doc (which is quite short anyway) > * a few pieces of dlgedit doc > * most of the DB and Adonthell plot stuff. > * some cross-references > > If we get most of those done, it would be about time to look out for > one or two programmers again. I will certainly do some work every now > and then, but that is by far not enough. (next on my list is finishing > the dialogue engine migration and getting dlgedit to work with the new > quest system) _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel