I realized that after I really looked at the .dot files. :) Also what IRC server and channel are we haunting now? Andrew
On 2/25/06, Kai Sterker <[EMAIL PROTECTED]> wrote: > Am 25.02.2006 um 02:38 schrieb Andrew Phillips: > > > I've added the text of an archived version of the 0.4 plot pdf, and > > pulled the .dot graphs off savannah. However, when I tried to upload > > the *.dot files to the wiki, it quibbled. > > That's because you can only upload .png, .jpg and .ogg files. (And > even then it might not always work, due to directory permission > problems - graphics are not stored in the database, but directly on > the webserver). > > Anyway, the .dot files themselves are only a textual description of > the actual plot graph. You'll have to run them through the dot tool > to turn them into a real image. Something like 'dot -Tpng *.dot' > should do the trick. I could do that, if you want. > > Btw., I've made a backup of the database and images yesterday, just > in case. Might have to do that more regularly, now that lots of > editing is taking place. > > Kai > > > Andrew > > > > On 2/23/06, Andrew Phillips <[EMAIL PROTECTED]> wrote: > >> I am still working on bringing the plot stuff up-to-date. I've moved > >> the WE mapguide, but we've done a lot of thinking and deciding since > >> it was last editted. My main question is how much of what was on the > >> draft map still needs to be included - particularly the ruins, the > >> village gates, and the waterfall shop. > >> I guess the overall question is: we've compiled a list of NPCs and > >> described almost all of them in some fashion. Does the list need > >> to be > >> lengthened to incluede more merchants, more guards, more brigands, > >> etc? > >> Andrew > >> > >> On 2/22/06, Kai Sterker <[EMAIL PROTECTED]> wrote: > >>> Von: James Nash <[EMAIL PROTECTED]> > >>> > >>> (Forwarded to the list so that everyone knows what's been going on.) > >>> > >>> Reviving our monthly IRC meeting would be really great, I think. > >>> Especially if we could get more people involved. > >>> > >>> Which brings me to the next point: since the Wiki is quite complete, > >>> it might be a good time to suggest Adonthell as game of the month on > >>> happypenguin.org. That might get some people attracted ... > >>> > >>> The only things that are still missing from the Wiki are: > >>> * the gfx doc (which is quite short anyway) > >>> * a few pieces of dlgedit doc > >>> * most of the DB and Adonthell plot stuff. > >>> * some cross-references > >>> > >>> If we get most of those done, it would be about time to look out for > >>> one or two programmers again. I will certainly do some work every > >>> now > >>> and then, but that is by far not enough. (next on my list is > >>> finishing > >>> the dialogue engine migration and getting dlgedit to work with > >>> the new > >>> quest system) > >> > > > > > > _______________________________________________ > > Adonthell-devel mailing list > > Adonthell-devel@nongnu.org > > http://lists.nongnu.org/mailman/listinfo/adonthell-devel > > > > _______________________________________________ > Adonthell-devel mailing list > Adonthell-devel@nongnu.org > http://lists.nongnu.org/mailman/listinfo/adonthell-devel > _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel