On 10/26/06, Tyler Nielsen <[EMAIL PROTECTED]> wrote:
Sprite is a collection of animations that one object can do. Animation is a sequence of frames. Frame is one png.
Agreed.
The way it's set up in code now, animation is used for sprite and/or animation in most places. I see it working that each file contains one sprite, and as such contains all the things that sprite can do.
That's even better then what I had in mind :-). So sorry for my confusion, but I had mistaken the array where you store all animations for the animation cache ... Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel