On 7/19/07, Kai Sterker <[EMAIL PROTECTED]> wrote: > On 7/18/07, Andrew Phillips <[EMAIL PROTECTED]> wrote: > > > Here's a new attempt at the file. > > Looks good now. If you want to add it, a configuration section for > gamepad controls would probably look like that: > > <Input> > <a_button>button 0</a_button> > <b_button>button 1</b_button> > <c_button>button 2</c_button> > <d_button>button 3</d_button> > <move_south>axis 0 back</move_south> > <move_north>axis 0 fore</move_north> > <move_west>axis 1 back</move_west> > <move_east>axis 1 fore</move_east> > </Input> > > However, I don't have a gamepad to test which button results in which > event (and things will most likely differ between gamepads).
I've been way out of the loop on this stuff lately, but I just came across this thread. I'm gonna try and jump in with this demo stuff on my machine tonight and pull out my old gamepad. It's actually a GameCube controller hooked up through some wacky USB device, but it's worked before with games that handled joysticks and gamepads. -- Andrew Sayman Jabber: [EMAIL PROTECTED] _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel