Y'all, been some time since the last update. I finally got things to a state where everything compiles again, so I decided to commit stuff. Since now the grid is gone, the collision code is now relying on data coming from the octree, and I haven't managed to get the alignment correct yet. So until the next change, the character keeps falling through the ground.
Anyway, I'm back coding (at least a little bit). Have to see if it's enough for an Alpha 3 release this month ... might well be October, but I'd really like to continue with a small update every 6 months. Depending on how fast I can fix the current issues, map loading/saving will make it in or not. I'd rather work on that than trying to fix stuff that was already working ... but I also don't want the code base degrade even before v0.4 is ready ;-). Cheers! Hope to get back with more news soon, Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel